If you stick with this long-term look into managing your projects on a place like Gitlab.com or Github.com. Besides just a good tool to know how to use it can really help you keep your projects better organized. I did a quick search and this seemed like a decent video related to Unity and Github: How to Use GitHub With Unity (Also Works With Existing Projects)
Game Dev Club of Shippensburg University
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Surviving as a pirate isn't easy.
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Trying to roll your way to being a moon.
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Use your lumberjoseph skills to prevent a wolf from destroying your house!
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Shark Boy and Flamethrower Girl jam comments · Posted in Shark Boy and Flamethrower Girl jam comments
Thanks for all the feedback. On the challenge part we were just starting work on that and still have to give it some thought beyond random rocks hitting you. The launch into space is actually planned, want it to be some what of an unknown jump into nothing and hope for the best. On the movement mechanic I've been playing with that too and trying to figure out how to tweak it more as well - sadly can't post any updates during judging :(