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Not Starfox 64's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Understandability of the user interface. | #2 | 4.003 | 4.167 |
Overall look of the game. | #3 | 4.323 | 4.500 |
Overall | #3 | 4.083 | 4.250 |
How well do the movement controls work. | #3 | 3.843 | 4.000 |
Overall feel of the sound and music. | #5 | 4.163 | 4.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
super fun! controls are difficult to get used to and the camera is somewhat wonky. the game is super inspired and i love the environment
Group 4:
Flight controls were fun, overall theme was really cool. The speed of the spaceship could be very difficult with the speed boost. Possibly a bit more space in that section would make things less challenging.
Group 2: This game is really good; feels like a test run for a bigger game. The planets should damage/kill the player as well, though.
Group 8: Camera view seems to flip upside down somewhat randomly. I like this one a lot, I think some camera smoothing would really seal the deal. The powerups and planet models were super cool. Nice job!
Prof: Liked the implementation of a flight simulator. Better lighting on some of the objects.
Prof: Liked the implementation of a flight simulator. Better lighting on some of the objects.
Group 7:
Good thing: The world is relatively big for size and everything fits the theme of the game. Game's music and overall feel of the game is great!
Criticism: The game/plane can feel a bit slow which could probably be made more fun with faster speed.
Group 1:
Great environment
Compass is only cosmetic
Boost meter could go into the negative lol
Cam would rotate strangely when looking straight down
Would be cool if you could crash into the planets
Great game feel, clear rules, great submission :)