Can we use free sound effects?
Hi, I was making a little lib to use with a bare bones engine. I mean I had to write a collision detection system and response, a spritesheet animation system, an abstraction for input and loading and using resources. Nothing realy hard but required several hours of testing and refactoring. Fynally I uploaded it on github as an open source.
For sure it is not a template or a plugin like those you can find over Unity, but I had to ask.
Can I use it?
I got pretty far into my game, but I want to ask this: is it allowed to use Unity's official Scripting API (https://docs.unity3d.com/ScriptReference/) for information? I'm still pretty new to Unity and I legitimately need it to understand what i'm doing. I haven't watched a "step by step" or a "download this project" type of tutorial, and I'm planning not to, i'm just asking to see if using the scripting API disqualifies me. Thanks!
Hey, I was wondering about an edit I did to my game post-submission time. I discovered I had a game breaking bug that rendered much of my game unplayable, so I fixed and resubmitted today. The newer submission did not add any extra content, or fix problems that were not game breaking. Any of the post work done on the game was to fix the bug. I hope you can understand and still allow me to participate in the game jam, as I did put a lot of effort into the game and enjoy participating in this community. Thanks!