Well..... It is a game.
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A (K)nightmare's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1027 | 2.590 | 2.590 |
Fun | #1053 | 2.436 | 2.436 |
Game Design | #1060 | 2.513 | 2.513 |
Overall | #1235 | 2.162 | 2.162 |
Audio | #1322 | 1.769 | 1.769 |
Innovation | #1380 | 1.923 | 1.923 |
Theme | #1524 | 1.744 | 1.744 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
A (K)nightmare fits in the theme because your goal is the press the "rewind time button".
Did you write most of the code yourself and made all the assets from scratch?
Yes I did
Comments
It was fun and the controls were good, but I didn't quite see where the rewind came in...
It says I won but I didnt use the rewind function once. I like the effort put into the platformer programming and graphics though :)
First impression was "Is this MeatBoy 2"? lol
Good job, but not sure how to rewind. I liked the color pallette too.
Please rate and play my game too: https://itch.io/jam/brackeys-4/rate/723414
Didn't really see how it fits with the Rewind, must have missed the controls on that, but I did enjoy the colors and simple art. Nice work with that, you can fix the player getting stuck on bricks, by either using capsule collider for player, or one whole box collider for platform, or composite collider + tile collider if you are using tiles. For the Jump you can also use bigger jump force, and bigger gravity. That way the jump will snapier and feel better ;) Nice work! ;)
I was a bit unsure in the start, but I enjoyed the experience! There some bugs tho.
The movement of the game how he is intuitive are strong points of this piece. Great job!
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