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A jam submission

CosmicDiscoLoveView game page

Move little aliens around a Dance floor in space.
Submitted by DXgames — 2 hours, 48 minutes before the deadline
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CosmicDiscoLove's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#3243.7103.710
Overall#4033.7103.710
Presentation#6733.7743.774
Originality#8673.6133.613

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You cannot control the characters in the game directly, you can only change the direction of selected tiles on the grid to help the characters find each other at their destination. *Use Mouse to Click on Tiles*

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page

I loved the challenge of creating longer and longer ways to fall into place for the new aliens popping up!

Submitted

Really fun idea, kept my eyes dashing around the screen and my mouse clicking frantically!

I did have one bizarre glitch where the guys hit each other in an odd way and one started teleporting, but other than that, it seemed like everything worked as it was supposed to.

 The color coding is well chosen - its obvious what each color does, so that's good. Solid game!

Submitted(+1)

There were many puzzle games for this jam, but I gotta say, your game was absolutely delightful! With more interactions, comes great potential, so I think you should work on that if you are gonna expand on this game!

Developer

Thanks for playing! I am going to be working on this further.

Submitted(+1)

Pretty iteresting and well executed!

Submitted(+1)

Love the concept really well executed! Super fun puzzles, felt quite relaxing which was nice. Fits the theme brilliantly! Great job! :D

Submitted(+1)

This is a cool take on the theme and the mechanics definitely have a lot of potential for some complex interactions. Once I got a grip on the best way to play I didnt find it too challenging but it's hard to get a nice progression curve in just 48 hours. I'm a big fan of the bold art style too and the game looks great!

You should definitely carry on with development after the jam finishes as there's alot you could do with this!

Viewing comments 26 to 21 of 26 · Next page · Last page