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A jam submission

Kiss x ControlView game page

A Post-Asimovian Civil Enforcement Nihilism Simulator
Submitted by nodayshalleraseyou (@deaddeepsim) — 8 hours, 32 minutes before the deadline
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Kiss x Control's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#5103.8894.125
Overall#13703.1823.375
Originality#18183.1823.375
Fun#37612.1802.313

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game involves navigating a village with a squad of soldiers to defend you. The actions of the soldiers are out of your control. They can fire on civilians and draw the ire of enemies around them.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted

the gameplay was confusing, but the art and idea for the game was good

Submitted

Love the art, music, and opening. Unfortunatly the soldiers are too slow and I'm too impatiant so I didn't get very far. Still, great game.

Submitted

Really interesting game, not gonna lie I was expecting something more horror oriented because of the thumbnail. I really enjoy jam games that have a context or story, and this one nailed that in my opinion. I did get a run of only 3 deaths but it did feel like it was pretty luck based. I think if the soldiers were faster and there was a wait/come command things would feel a bit better, but that might drift to far from the theme so who knows. Great entry, liked the art!

Submitted

Nice visuals, sounds and voice acting. Really high difficulty, especially when the soldiers go sooo slow. Nice "they are growing impatient" idea that allows you to try planning where to stop to wait until it ends. Although I didn't get "you died" gameover: did I kill too many citizens or did the enemies really kill my character? Anyways, good job!

Submitted

Yo’,
A very good game, the art wasn’t really my taste, but the music fits the game really well, there’s no real sense of direction, but I guess that works for the game as you end up killing more innocents then.

Submitted

Nice looking game, and cool concept with the story, the only thing the soldiers move kinda slow and the directions where to go could be clearer, maybe adding a compass, but generally nice work.

I got stuck after the Unity screen. I tried downloading it again but it just won't work.

Please help me so I can rate you properly.

Developer

Hey there, were you able to see the "new game" and "quit" buttons? or did the game never make it to the main menu?

Nope, it never made it to the main menu. All I can see is a dark blue screen, and the mouse is like an aim to shoot. I can also hear the music, but nothing more.

This is a screenshot of what I get.

Submitted

First of all, the presentation is great. Aesthatics and sound design are top notch.

The gameplay is not really my cup of tea. It feels too slow to be raction based and too random to feel tactic based. And I know how that sounds given the theme of the jam, but: I felt like I had too little control to really play the game. Or I just didn't understand it properly.

the game is kinda confusing at first but i really the graphic and the music