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A jam submission

CascaderView game page

Fire turrets, destroy crystals and try to survive!
Submitted by Aran — 4 hours, 22 minutes before the deadline
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Cascader's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1773.8723.872
Overall#2933.7953.795
Presentation#3754.0264.026
Originality#10803.5133.513

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Cascader involves out of control explosions, and trying to survive the chaos.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted(+1)

Really nice ! I enjoy playing it ! and good art

Developer

Glad you liked it, thanks for playing!

Submitted(+1)

What a great little puzzle game. Since i love puzzles i enjoyed it alot. You did a great job introducting mechanics one at the time and teaching the player what is possible. It made it really easy to understand how everything works, so I could focus on solving the actual puzzle. I only see one problem: For me it was quite easy to solve most of the puzzles, because often i have only access to 1 or 2 turrets to rotate, that restricts possibilites and makes it therefore easier. I also felt like i didn’t need to use the dodge ability most of the time, because you left space to hide from incoming bullets, if you design it in a way that the player is required to dodge it would also increas the difficulty (and also the feeling of out of control). But all in all great job!

Developer

Hey, thanks for the feedback. Unfortunately it kind of came down to crunch time at the end of the jam, so some of the later levels especially were pretty dull. I plan to work on it a bit after things wrap up. Line of sight challenges, some changes to ducking (helmet breaking after one hit, something similar), and just more thought put into hopefully a bunch of new levels.

I'm really happy you liked it. I appreciate you taking the time to give me some good honest feedback. Thanks again!

Submitted(+1)

I thought it was cool, good execution of this kind of concept. I never felt anything was out of control though.

Developer

Thanks for playing, glad you liked it. Yeah, unfortunately it didn't quite end up what I envisioned with out of control explosions chaining into each other, partially because of lack of time. I appreciate the feedback.

Submitted(+1)

Great tutorial, interesting mechanics, and vivid visuals. This game is really fantastic! Just have to give you all FIVE!

Developer

I appreciate that, thanks for playing!

Submitted(+1)

Great game! Very solid and cool idea.

Developer

Thanks!

Submitted

This game makes me go YES!

Submitted(+1)

Great game! I got through all of it, and each level was a good new idea from the simple mechanic.  Well done!

Developer

Thanks, I'm really glad you liked it!

Submitted(+1)

Fantastic little puzzle game, really like the depth you managed to achieve with such basic mechanics!

Developer

Thanks for playing!

Submitted(+1)

Great little puzzle game, well polished with good graphics, no real complaints other than the connection to the theme is a bit loose but still really good. Keep up the good work 👍

Developer

Thanks, I appreciate it!

Submitted(+1)

Loved the art! And brilliant puzzles!

Developer

Thanks for playing!

Submitted(+1)

Very cool, I like the art and the puzzles were engaging. Almost got stumped on the level which introduced silver turrets because I didn't realize that the area of effect explosions could be used to trigger other turrets.

Developer

The "tutorials" definitely leave a lot to be desired. I appreciate the feedback, and I'm happy you liked it.

Submitted(+1)

Wonderful puzzle game! It was super easy get into. I was surprised by the complexity you were able to introduce with what is fundamentally a simple mechanic. Awesome work!

Developer(+1)

Glad you liked it! Hoping to make some more levels and polishing things up after the jam. Thanks for playing.