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Down with The Shipness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2218 | 2.942 | 3.462 |
Originality | #3674 | 2.484 | 2.923 |
Overall | #3948 | 2.223 | 2.615 |
Fun | #4161 | 2.027 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you have no control over the explosions and will have to scramble to get to the final pod before the game ends.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I think you need to tell the player some things, mainly what does the final pod even look like and how much time do I have before everything explodes. A restart button would have been nice as well
Was rather confused, honestly - I'm not sure I'm doing things right or if there's a way to survive?
Mark your file as being for Windows to let the game be installed through the Itch app.
Cool art style, and I like the concept based on the submission description. However I would have liked an explanation of the goals in-game, since exploring took a lot of time with the controls and there's a time limit.