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CodyEthanJordan

25
Posts
4
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A member registered Sep 09, 2018 · View creator page →

Creator of

Recent community posts

I love the little cart robot guy

The tracks at the top was a fun way to convey what the puzzle was, I like that.

Fun to see the crazy sword come out at the end.

I loved the feeling when the spotlight turned on and the counter was still at the last rating I had given. I figured….6? Very funny

Very cool, having the two markers and the feather was a nice touch to add some strategy and a bit of help, while still being a challenging memory game.

Fun concept, I like the story as well

“relationship blossoms in a strange, vaguely problematic debtor-debtee sort of way” and the Arena.pak not found really got me, very funny.

I am incredibly bad at rhythm games so this was very hard lol, cool concept and presentation and the music was great

Art was very nice, especially like the minimalist background

The idea of ‘goomba with pistol’ is very funny

Almost got stuck, but when I figured out the whole idea was very cool. Galaxy brain game.

I liked the text at the end of the coin game, I made sure to rate that one high lol

The environment is very cool, I liked the presentation on the 3d side

This is an amazing concept, lots of fun strategies

I keep thinking about this game, this is the one I show people when they ask what stuff has been submitted to the jam.

Very cool, I like the art and the puzzles were engaging. Almost got stumped on the level which introduced silver turrets because I didn't realize that the area of effect explosions could be used to trigger other turrets.

It was fun to run around and I like the aesthetic. I feel like it could have ramped up a bit faster to get to the interesting parts sooner.

That was fun, kept coming back to see what was next.

Very cool idea and design, I like being able to explore. I wasn't sure how to drop through platforms exactly or where to go sometimes.

Very fun, wasn't exactly sure what the shield did but I like the concept and presentation.

Very fun, I like the deckbuilding, more cards would be interesting.

The lack of any pressing timer or aggressive enemies did make it seem like I could just wait forever until a good draw.

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Didn't seem to be able to jump, and was very confused what "abilities" are, seemed to lag a bit and then I'd die and the enemy would run round? Looks cool

Wasn't really sure how to get from one level to the next, seemed kind of random. Cool mowing animations, but felt like I had the grass pretty under control.

Fun puzzles

Oh this is an experience, I like this.