I had a night where I only got money and chill guys it was impossible to reach the hype level. Maybe I also bought bad upgrades I don't know it is just weird. I guess it should at least provide 5 guys that pull hype up in 10 guys or something but the whole thing seems random. Apart from this I enjoyed the whole setting, music and characters were cool but I don't think I would be able to finish with failing the nights constantly :D
Play game
HELL NO's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #30 | 4.539 | 4.539 |
| Audio | #66 | 3.831 | 3.831 |
| Overall | #87 | 3.779 | 3.779 |
| Enjoyment | #119 | 3.812 | 3.812 |
| Gameplay | #168 | 3.513 | 3.513 |
| Innovation | #233 | 3.468 | 3.468 |
| Theme | #354 | 3.513 | 3.513 |
Ranked from 154 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It is set in hell
What code and assets did you not make from scratch during the jam (if any)?
Music & SFX
Fonts
How many people worked on the game?2
Comments
Strong visual presentation and solid level of polish.
It feels well put together.
Well done! 💚
Feel free to check out our game too.
First - this game is a pure style, such high production level for a jam, you guys nailed it!
Had some time with, nothing to complain beside maybe some performance issue, but that is understandable considering the visuals.
It's amazing game. The style here is the best I've seen so far and not only in the jam but it's the one of the best from all games I've seen, this style is just something different. I'd give visuals 7. Also gameplay is quite cool. The increasing difficulty is great thing especially when player starts to understand the types of people like influencers, chill guys and hype guys.
Btw in menu settings sliders return to start value everytime you go to settings but it's not a big deal. I think you just forgot
This gives me serious Killer7 vibes mixed with some Papers, Please. I think it has some potential to be an actual full release somewhere. Serious well done on completing the jam!
I love how everything is stylized to the brim - The title screen, the cutscenes, the game itself also.
The gameplay loop is also really engaging and unique - And it gets really stressful by the end forcing you to act fast.
Banger game, 10/10.
Very impressive and stylish, especially for a game made by just two people. Great work!
I loved this game. This game gives Papers, please and That's not my Neighbour vibes, loved it! The web version lag for me just a bit, but other than that, amazing game, could be expanded upon for sure!
Great entry! Really like the visuals during the dialogue sequences, I especially like the detail of the holographic stamp on the IDs. Maybe it's my device or connection but I found the lag on the web version to be quite severe, but other than that this is a cool game, nice work!
Very fun! I will admit, the upgrade to remove fake IDs makes the game maybe a bit too one-dimensional, especially once I got to know what dialogues did what. Still, the music is awesome, and it was a good experience!
The visuals are dynamic and I really like the effect of tilting the ID to reveal a holograph! You also did a good job of making it clear how much hype and chaos are going up/down with each choice. If you expand on this after the jam, I would love to see maybe a “manner of death” stat on the ID cards to help inform how chaotic/hype the person is.
Kudos to your team on a great entry!





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