Heya! We just released an update that should have fixed this. If it’s still happening, could you let us know which eggs/silk they were not able to harvest if possible?
2bitdream
Creator of
Recent community posts
Hey thanks for playing our game! :)
You should have full control over when you leave the level, since you have to click the Minecart full of Blue Ore button in order to leave. You should technically be able to stay in a level as long as you like.
It is also possible you are missing out on the Egg Clowns! They are the clowns in the blue party hats that run away when you expand the light level. There is a specific way to catch them which you can discover through the upgrade tree (I also gave a guide on how to do it in a comment a little further down).
No problem, I’ll put it in a summary:
How to catch the Egg Clowns
You first need to unlock the Lamppost building from the upgrades tree. Then, while you’re in a level with an Egg Clown, mouse around the darkness until you hear a loud, rasping laugh (or look for a clown glimmer with a blue party hat).
You then need to place a Lamppost close to that spot, which will reveal the Egg Clown in dim light and cause it to fight you instead of run away.
Whoaaa thanks for playing and giving your thoughts!! You bring up so many good points of feedback, echoing stuff that we mulled over quite a bit in the development cycle, like whether clowns should attack during the quiet periods or not. Ultimately, we leaned more toward the "choose your own pace" design, but there are so many things we could add to keep the tension going.
Really appreciate the video, it's very valuable to us devs to see how players interact with the game!!!
Super polished and mechanically deep! Wow, this is very impressive for one week, you guys did amazing work here! For some feedback, I kept accidentally clicking a random upgrade item when a wave finished while I was placing buildings. I think a "UI cooldown" would help here, where I can't choose an upgrade for at least 2 seconds when it shows up, haha.
The building system is cool, but it is weird that when I unlock a production building from the upgrade popup, I can't immediately build it, I have to wait until I unlock a unit that uses the related resource. Would much rather start stockpiling immediately so I'm ready for when I unlock a unit building.
Lots of replayability here, I had a good time!



















