Results
Ranked from 196 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game takes place in a candy society, an unusual setting where the player, enemies, and bosses are all sugar-themed characters. The entire world is built around this idea, so every encounter fits the theme. We wanted to contrast something sweet and colorful with fast, challenging combat. It’s cute on the surface, but the fights are no joke.
What code and assets did you not make from scratch during the jam (if any)?
Most of the music was composed by our team’s composer. Due to time constraints, a small portion of the background music was sourced externally. Most sound effects (combat hits, UI sounds, etc.) were also sourced externally and lightly edited in Audacity. All gameplay code, mechanics, sprites, animations, and boss systems were created from scratch and are designed to be reusable.
How many people worked on the game?
3
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