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A jam submission

Wrath of the Donut SunView game page

Entry for Mini Jam 56
Submitted by hoistbypetard, KazabiteBoltiz, smhegb, Koffy, Aziz — 1 hour, 56 seconds before the deadline
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Wrath of the Donut Sun's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#143.6113.611
Overall#383.2083.208
Enjoyment#393.1113.111
Presentation#433.1113.111
Concept#513.0003.000

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
@aziizdev @t3zla @koffy @smhegb @hoistbypetard

Software used
Unity

Cookies eaten
42

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Comments

Submitted

Super fun! I laugh a lot playing XD
Really like the idea and the art, also the screen shake is a cool feature.

Developer

Thank you so much, DuckFace! Glad you liked the game!

Submitted

Hey, this was an awesome experience! I loved the absolute chaos and the sound effects are awesome! Great job! I would suggest maybe adding some particles or screen shake to make the laser seem more impactful. But either way, this was really fun to play!

Developer

Thanks for playing and feedback. Glad you liked it. We are working on updates to add some visual effects and feedback. Hope to have them done before the end of the week :)

Submitted

I had fun playing but for games like this I recommend adding some button I can hold to attack, playing for more than 2 mins while spam clicking hurts!

Submitted

Die you nasty vegetables! It kind of reminds me of plants versus zombies :')

The arts and music were amazing and the game perfectly suit the theme and constraints; the gameplay loop tho... it hurts my fingers.

Submitted (1 edit)

My fingers hurt !

IMO it needs a endgame but it was fun to play ;)


Great submission

Developer

Lol they do for me too XD. Glad you liked the game, Perlin!

Submitted (1 edit)

Hey, good job! 

The submission is elegant and you managed to fit a very challenging set of constraints between theme and limitations.

The art and music are great, the space you have for improvement is in the gameplay: the game is rather easy, and could benefit from a difficulty curve (perhaps using a wave format, similar at the one used in tower defenses, and perhaps you could "earn" the usage of chocolate rain.

One last thing, that is a generic advice to anybody doing games in Unity: build to WebGL! it simplifies the distribution (instead of 3 individual builds) and itch supports to play directly on the website.

Overall, a very solid submission! good work!

Developer(+1)

Thank you very much. I was having a hard time with the HTML 5 export and introduced a couple of issues close to the deadline. HTML 5 version is up now, and has a few minor fixes, including the ability to shoot down cannonballs with the laser.

Submitted

10/10 this is the best game I have played so far. Simple, great graphics and fun gameplay, I just works really well!

Developer

Thank you very much!

Submitted

Nice game, I really liked the cute enemies. If I were to fix something it would be a) an indicator to know when the chocolate is ready b) a way to dodge the enemies. Otherwise I enjoyed the game. 

Developer

Thanks! I posted an HTML 5 build, and that one includes the ability to shoot down the enemies with the laser. That was in the original at one point and broke some time during the rush to get the build ready online.

Submitted

I kind of enjoyed it.

pro:

  • good artwork and sound (absolutely nice music!)
  • i like that you have included  creepy sounds for the monsters 
  • the important data is clearly positioned and easily seen
  • satisfying shooting mechanic


suggestions for future game jams:

  • make it possible to have a perfect run, if one is skilled enough (sometimes it is not possible to kill the enemy before it shoots you)
  • make there a reason to why you want to accumulate points (example: buy new skins, weapons,..)
  • add an exit-button 
Developer(+1)

Thanks! If I can easily spot why a perfect run is no longer possible, I'll add it back and post an update. Our earliest builds let you shoot the cannonballs with the laser too.

Submitted

Oh, why did you remove that feature? 

Developer

It stopped working for some reason and we just ran out of time to fix it and add it back.

Developer

It's back in the HTML 5 version we just uploaded!

Submitted

Really fun game!  Loved the idea of a donut sun overlord raining down sweet destruction from the sky. I think being able to move left and right would be great because there're really no way to dodge projectile. But overall really cool game, great jobs!

Developer

Thank you! I really want to add back the ability to shoot at the cannon balls. I'm not sure why that stopped working, and ran out of time to fix it.

Submitted

Good job. I like the Visuals

just 2 little things.

I think the shot should have been displayed even if you dont hit an enemy

And a quit button would been nice.

But otherwise I think its a neat game.

Developer

Thanks! I didn't notice that the missed shots stopped displaying until you pointed it out. We should add that back for sure. And we could definitely use that button.