I really enjoyed this! I thought the concept was really innovative and I would be interested in seeing a larger game using this mechanic. It felt like a constant battle of recharging the towers and getting them back in time to deal with enemies. It was a bit messy moving around, but I think it added to the experience, making it feel that much more hectic.
Play game
Save The Station: Tower Defense With A Twist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #19 | 3.682 | 3.682 |
Presentation | #33 | 3.409 | 3.409 |
Overall | #36 | 3.227 | 3.227 |
Use of the Limitation | #49 | 3.045 | 3.045 |
Enjoyment | #53 | 2.773 | 2.773 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jack H, I would've had more time if my dog Roxie didn't eat a bee yesterday. https://www.youtube.com/channel/UCaB_oS0eG9Y81cgEKWMJuKg
Software used
Unity, Aseprite.
Cookies eaten
2 I think, are oreos cookies?
Comments
this was a very interesting experience xD I
loved the charging mechanic, the game just drops you in the heat of the action, so I felt a little out of place at first xD
but overall, great experience
I like the tower recharge mechanic. I’d like to see a larger game with that. The jetpack is a bit too hard to control though.
It was really confusing to first learn the game and how it works, and my health still went down during the text where you are learning the controls, even then I could not understand how to place down turrets or anything of use because my health was going down constantly and I had to keep skipping the text. This is a game with potential for many features, but was not helped by its lack of time put in. I am sorry if this review is not very positive and I wish your dog well.
I actually enjoy the wonky controls in a weird way. Though, I think wonky controls work best in co-op games, where you can laugh together about the wonk, think Overcooked, Totally Reliable Delivery Service, Lovers in a Dangerous Spacetime, etc. If you keep working on the game, and I really think add some kind of co-op, and it would be stupidly fun to play with some friends. Other than that, great game, great visuals, a little hard (but that's just because I'm bad at video games), and I loved the music!
Thank you for your feedback! Like I said in another reply, I made the controls wonky because I wanted the game's controls to be in line with panicky games like Overcooked, but I didn't think about how gameplay like that is best served in co-op games whereas singleplayer ones shouldn't restrict the player as much. I do like the idea of co-op though, I'll work on implementing that.
Nice game man. I loved the music and the art. However, it's so much to read. Overall, a really good submission!
The game overall is really nice! I complete it first try thought(not to flex), maybe you could do it a little more difficult but increase to level of control over the player? I know that you are in space and with a jetpack it's hard to control but it really felt annoying over the time, at least for me.
The game concept tho really pleasing and was really enjoyable to play! But I actually don't know where the doughnuts went lmao :(.
The music was also nice!
Again overall really nice game with a neat concept!
Feel free to try out my game as well :P
Really cool game! I really like the art and music. Gameplay was really interesting and fun. I think it may start out too fast though, before I could figure things out I had already lost :)) But overall really solid game! Great job!
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