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(1 edit)

Hey, good job! 

The submission is elegant and you managed to fit a very challenging set of constraints between theme and limitations.

The art and music are great, the space you have for improvement is in the gameplay: the game is rather easy, and could benefit from a difficulty curve (perhaps using a wave format, similar at the one used in tower defenses, and perhaps you could "earn" the usage of chocolate rain.

One last thing, that is a generic advice to anybody doing games in Unity: build to WebGL! it simplifies the distribution (instead of 3 individual builds) and itch supports to play directly on the website.

Overall, a very solid submission! good work!

(+1)

Thank you very much. I was having a hard time with the HTML 5 export and introduced a couple of issues close to the deadline. HTML 5 version is up now, and has a few minor fixes, including the ability to shoot down cannonballs with the laser.