Hi 白棣! 🌸
Thank you so much for your heartwarming message! Your support and enthusiasm for the Capsule Engine journey mean the world to me. Reading that my work makes game creation more accessible is exactly why I started this project. ദ്ദിᵔ.˛.ᵔ₎
Regarding your "ultimate dream" of mobile-to-mobile packaging: I hear you loud and clear. I completely understand how revolutionary it would be to go from a mobile browser prototype to a final APK without ever touching a PC.
As you suspected, it is a complex undertaking. Currently, the packaging process relies on heavy desktop tools (Java, Gradle, and the Android SDK). However, your feedback is sparking some very interesting thoughts for the future:
- Cloud Packaging? A remote build service is a possibility I'm starting to analyze. However, hosting servers capable of "heavy" Android compilation is quite expensive. To make this sustainable, it would likely have to be a premium feature or a strictly limited service to cover maintenance costs.
- Accessibility First: My goal remains to keep game creation as open as possible, so I'm looking for the best balance between cost and portability.
While I can't promise a mobile version or a cloud service immediately, please know that your perspective as a mobile creator is invaluable. I will keep it in mind as I plan the next evolutions of the Capsule ecosystem.
Thank you for being such a dedicated fan! Keep creating, keep dreaming, and stay tuned! ♡(´∀`)人(´∀`)♡
Best regards, CapsuleTeam