Dear 白棣 ╰(°▽°)╯
You are literally reading our minds! (✧ω✧)
Your concept of "pre-fabricated but rewireable widgets" is exactly the holy grail we are aiming for. Instead of locking creators into a rigid, hardcoded "Inventory System" or "Dress-up Menu", treating these interfaces as fully authorable Scenes changes everything.
Imagine dragging and dropping a "Stat Bar" or an "Interactive Slot" onto a blank canvas just like you do with a character sprite. Linking a specific outfit directly to a story branch? That is peak Visual Novel mechanics right there! (Like unlocking the 'True Ending' just because you equipped the hidden ribbon 🎀).
Breaking apart a dress-up template to build a point-and-click map or a relationship web... this is exactly the kind of boundless creativity Capsule wants to empower. You perfectly described the difference between a simple "tool" and a true "engine".
Your (✧∇✧)期待 is our ultimate dev fuel! Please keep dreaming big with us, because your vision is helping shape the very DNA of Capsule's future architecture.
Let's make this dream a reality! ٩(◕‿◕。)۶
Warmly, The CapsuleTeam