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A jam submission

CubitView game page

Pips inspired dice game!
Submitted by zioncalvo — 2 days, 32 minutes before the deadline
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Cubit's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#34.0004.000
Audio#43.8003.800
How do you rate the game overall (you can consider fun, dev time, etc.)?#53.8673.867
Gameplay#123.6003.600
How well does the game fit the themes?#223.0673.067

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours

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Comments

Submitted

Really impressive! I wonder how you implemented the UI - are those 3d dice rendered in orthogonal projection, that are added as UI nodes? Anyway, that transition is smooth!

Developer(+1)

Thanks! The camera is orthogonal and what I did was detect which side was the correct side based on the bottom raycast. Then made a transisition to bring it to the front of the camera in world space. Then I turned off the 3D cubes and rendered a screenshot of the face on the UI. The rest of the implementation was just drag and dropping into the UI cards

Submitted

I see, thanks for the reply! I guess in this jam, everyone needed to come up with their own implementation of dice :D
Raycasting is also a nice idea - we just added a child node positioned on each side of the die, then checked which child had the maximum y xD

Submitted

Nice job! I like this idea :D

Submitted

Cool game. I like the game loop. Really good puzzle.

Submitted

Good job! The puzzles are fun, the vibes are good, nice game. 

Developer (1 edit)

Thanks for playing! If you want my dice roll script for your game I think it would be a good touch to yours!

Submitted

Thank you, but I already got something figured out, I'm working on the game currently but I haven't thrown it up yet on itch.io, because I only added polishing yet, but I will release a new version.

Submitted

Enjoyed the lofi!

Developer

Thanks you, I tried to have a more chill game this time around. I'm glad you enjoyed

Submitted

Cozy little game, a little too easy but that can be easily change. GG

Developer(+1)

Yeah I think I will have to look up the odds tables of hitting cards with certain amount of dice and tune based on that. Thanks for playing

Submitted

This is a neat idea! Good job! It's okay if the game is easy, especially for this type of game. Peaceful UI and music. Some people like just relaxing and going through the motions. I feel like this could make a good phone game. I think you're on to something!

Developer(+1)

Thank you! I want to add just a bit of challenge for the player, but nothing that will require 100% full attention. Probably something where you can just take out your phone and play casually while waiting in line. I'm glad you enjoyed it!

Submitted

It's something interesting, like "cover the cards based on the dice that roll." I have a vague impression that it's one of those old children's yard games or board games, but I'm too old to remember. What inspired it or did you use it as a reference?

Developer(+1)

This was inspired by Pips by NYT (https://www.nytimes.com/games/pips). If you remember what game you are talking about please let me know!

Submitted

Bingo! The old game is Cross Sums aka Kakuro aka 加算クロス. Yes, thank you for remembering!

Submitted

Solid game! great job!

Developer

Glad you enjoyed, thanks for playing

Submitted

Visually and audially appealing, and a solid gameplay loop (even if there's much that could be expanded upon in the future!)

Overall well done in the time allotted!

Developer

Thanks! I'm hoping to expand this in the future, I'm really liking the idea.

Submitted

Really enjoyed this. I like how minimalist and straightforward it is. The only thing I stumbled on was the “All=” label; maybe “All equal” would make it clearer. I also liked the calm, peaceful atmosphere, which the sounds supported really well. Overall, a nice, relaxing game and impressive for under three hours of work!

Developer(+1)

Thank you for the feedback! I definitely was trying to practice a more minimalist look. All = was also tough for me. I was playing with either "All =", "All equal", "Equivalent", "All equivalent" but I just landed on "All =" since that is what Pips did. I think my friends also said "equal" would be a better indicator. Thanks for playing and I hope you enjoyed :)

Submitted

I liked the game, I think adding risk and reward for harder cards would be good. It sounded great though.

Developer

Thanks for playing! I agree, I want risk and reward for cards and dice rolls in the future

Submitted

I'd like to play the next version where the cards do different things so there is a reason to pick a harder one. Good job

Developer(+1)

Thanks for playing! Yeah I'd like to go further and think of more systems on how to offer more challenge and strategy