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Amster

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A member registered Oct 08, 2021 · View creator page →

Creator of

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Thank you so much for playing! I'm glad you enjoyed it!

Really cool concept and definitely the best single-player pong concept I've seen! Juicy and harder the longer you stay alive - what's not to love?

Wow, what a blast! Super creative, and fun all the way through! Definitely in my top 3 for this jam, well done!

Definitely the most theme-fitting game I've seen in this jam so far! It takes a bit to get the hang of the mechanics and idea, but once you do it's a really creative concept! It's pretty and fun, no complaints! I would love to see this more fleshed out given more development time!

Looks amazing and plays really nice! I especially love the voicelines after every move :) The game lacks a bit of player agency (I don't think I could have won unless I got really lucky) but it's otherwise awesome!

Looks very cool and plays quite nice! Fairly intuitive after a minute, but there's no win condition and the missing squares seem a bit out of place. Well done!

Looks pretty cool

Looks pretty cool and I definitely like the concept! It needs a bit of work in making information clear, though - is there only one level? Either way, this is very unique, well done.

Thank you so much for playing! Getting the walking animation to work was surprisingly difficult, but I also like how it turned out :)

Surprisingly creative! Difficulty scales quite well, and I found myself staring at these animals perhaps a little too long. I'm impressed!

Creative and fun! I was confused at first because I somehow managed to get stuck in a death-loop (death VFX every time I moved) but after restarting it made sense. Unique concept and very cute! Well done.

Surprisingly fun for such a simple concept! Very unique and really well executed (especially through sound design!) Reminded me of a mobile game in some ways. Loved it and great work for such little time!

Looks amazing! Unfortunately it's a little confusing after the first part given that dying resets you instantly, and jumping against a wall is sticky which is frustrating. Otherwise really cool concept and well done!

Well executed and decently difficult, though I'm not quite sure how it fits the theme.

Simple, yet effective! When the trash came pouring out near the end, I was shocked to say the least. Not quite sure where the theme fits in, but I liked it nonetheless!

If I had a few extra hours, there would be tons more :P
I was considering adding a progress bar when mining, but I scrapped it for time. Thank you for playing!

Very pretty, humorous, and fun! Was the 'crack' in reality aspect of it the drugs? That was one of my initial thoughts too. Well done!

Press the 'f' key and it will fullscreen! It says it in the title page but maybe it wasn't clear enough, my apologies!

Not sure how much I like the concept of invisible enemies that move - it feels like it's out of your control when you die unless you swing the flashlight in circles. Otherwise, really cool concept and well executed!

A little confusing at first - nothing immediately told me that going into a safe room would prevent the instant game-over when the clock hit 0, but once I figured that one out the (first?) enemy was really quite intimidating! It made the game way too difficult though, at least for me haha. Pretty spooky, and interesting concept!

Crazy good raycasting for PICO-8!! Not quite sure I understood the horror element of the game, though - it seemed more like a survival underwater game without much to do. Wasn't quite sure what to do with the nodes either. Looks really nice though!

Reminiscent of FNAF which I like a lot, but very confusing! I think the bugs make it a bit too difficult to understand - nights skip around and the entity's position doesn't seem to be consistent. I really like the concept!

Pretty creepy! The atmosphere is tense and the first couple times the dude appears is really jarring! Unfortunately, I was a little confused on how to progress, since everywhere I turned they seemed to spawn :c I would love to know how you made the pseudo-3D style, though - very impressive!

Just wow! Visually stunning and very creepy! Mechanically it could use some work, but the VHS effect really sold the fear factor for me. Fun and scary! 

Sweating bullets when I first saw the skull guy!! Psychologically intense, and, although slow, very impressive visually and decently intuitive after experimentation. Would love to know how this was made, and I was very spooked!

How am I meant to play? The game seems to be locked behind a paywall.

I could possibly port it to mobile? But creating a windows build would be pretty easy. Do you have a discord to facilitate communication?

Hello, thank you for playing! Which interfaces were the most confusing to you?

Visually stunning, very juicy, and fun! I like it even if I'm not sure I fully understand the dice concept.

Really cool concept that had me thinking! I'm not sure the wild cards work as you intended - I had a row of 4 aces and a wild card that seemed to count as a high card only which was confusing. Could use some more fleshed out sound design, but I really like the concept!

Unique concept and nice visual/auditory aspect to the game. A bit confusing, but not too much.

Really nice! Gets a bit repetitive, but that's to be expected from such a short time window. Love the concept!

Initially I was a bit lost, but after a minute you really get the hang of it! Super cool, very reminiscent of other beloved games of mine, and I would totally play a fleshed out version of this! Devil/10

Visually incredible! Immediately reminded me of Buckshot Roulette, and it ended up being similar. The one thing the game is missing is agency - like buckshot's items. I could see myself getting hooked on this!

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I was considering adding it but we were already near the time limit and at that point getting it shipped was the highest priority. I'm glad you enjoyed our game though!

A bit confusing at first (no prompt to go past the title screen) but somewhat interesting afterwards. I feel like it's lacking some autonomy from the player - rolling the 'dice' doesn't really do anything different depending on what I want which feels kind of like watching a video or something. Has some potential, though!

Incredible! Had me hooked from the start! I love the concept, art, and audio - it's reminiscent of roguelikes I enjoy. Would totally play this as a full game!

Just a little bit confusing at first, but getting the hang of it makes it a very compelling concept! I LOVE the story mode intro and figuring out which actions do what.

Visually and audially appealing, and a solid gameplay loop (even if there's much that could be expanded upon in the future!)

Overall well done in the time allotted!