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fFrediGames

191
Posts
5
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3
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A member registered Dec 08, 2024 · View creator page →

Creator of

Recent community posts

Cool idea, but everything happens too fast (or I'm just slow as a sloth).

It truly lives up to the name: this game requires precise timing. Cool that you didn't just make a reflex-meter or you know where you just have to suddenly press the space key.

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Fun game with a cool idea but the movement and the placement of the cones could be improved a bit.

Amazing game!

Cool thing to make a game out of an actual thing people do. The gameplay is fun, good job!

Very cool idea man, I've watched a Before your eyes playthrough and I liked, I imagine this game would use mechanic like that, but I am not that comfortable using my camera. 

Thank you! My two problems with it are these as well. Such a shame that it works quite different than in the Unity Editor. I didn't have time to experiment with different settings for movement or camera rotation, and it also came as a bit of a surprise when it worked differently in the web build. Sorry for the jank.

Yeah, now that I think of it would quite more enjoyable if you could see both colors at the same time, I imagine only loosely of for a little time. If there will be a future update I will definetly work on that, thanks for the idea (and also better movement). Thank you for playing!

Thank you!

Very fun game with a very unique concept! I do have a question though: are the two other lights for a future update or did I miss how to unlock them?

Fun game with a great idea of a puzzle, good job!

Fun game! Upgrades and such could be a next step if you plan on updating it in the future, nice job for making  a game this clean in such a short amount of time.

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Thanks! I have a trouble finding the right way to make an object not stick, and I haven't had the time to make a fix for it. Checkpoints are not a bad idea at all, I'm noticing it is strangely harder to play the actual game than in the editor, so the it is more difficult than I had originally anticipated.

This is such a fun game.

Fun dialogues.

Fun simple game, nice visuals.

Very intense game, took me a few tries to beat, the webpage is very well done, good job!

Cool asthetic, but the vibration of the monitor could be tuned down a little in my opinion.

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I am trying to find a way right now. I have the game and everything but when I try to launch the .exe file it starts, but then nothing happens. For downloading the game what you need to do is:

1. Download the files from here

2.Extract them with 7-ZIP (I used https://www.7-zip.org/)

3. On this website: https://steamcommunity.com/app/1321680/discussions/0/4150581887531137156/ you can see one of the answers tells you that there are multiple codes to the game, which are the following:

f0ac0f112a01a5c0aae735be1f9e18a2f67b9e06a8911f9954746d96599c78a99909876878979879 (That is the one that worked for me) f0ac0f112a01a5c0aae735be1f9e18a2f67 b9e06a8911f9954746d96599c78a99909876878979879 Or f0ac0f112a01a5c0aae735be1f9e18a2f67 b9e06a8911f9954746d96599c78a99909876878979879.

4. The laucher will be in the HGP files, try that too. The game downloads, go to the app folder and there will be a HelloGuest.exe

I'm trying to get the game working, will write again if I find it out.

Edit: I have tried for two hours and I don't think it is possible somehow. The game is just not supported at all. So sad.

okay

You are not rolling dice nor playing any price.

Thank you, now I understand the rules, but the game is still pretty hard and confusing.

Thank you, but I already got something figured out, I'm working on the game currently but I haven't thrown it up yet on itch.io, because I only added polishing yet, but I will release a new version.

Thanks for playing and feedback! I'm planning on keeping working on it.

Yeah, I just tried it out, it's way more fun and polished, good job.

Good lcuk making it!

Oh, I missed that, sorry. I thought if they rolled less then 6 they lose fingers. Thanks for clarifying!

Yeah, running out of time happens at Trijam a lot.

Very cute graphics, love it! The game itself is a bit too luck-based in my opinion, but still very fun, good job.

Fun game!

Pretty neat game, love the art style. It's a bit easy though, you could add more types of enemies and make them gradually become stronger.

Cool game, unique idea. 

Very cool concept, but the game could use a bit of polish. If you'd work on it a bit more, it could be turned into something great.

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Very nice to see a Scratch project, happy it is not forgotten. The game is fun, but there could be more factors to it that change the way the gun behaves and make it a bit more complex, because it is now very easy (or I was just very lucky).

Fun game, nice art. I don't see how the dice rolling has any effect though.

Not my cup of tea, but I see a lot of work put into it. Great edition for a story-based game!

This game is awesome! Keep it up!

gottagamble. gambling/10.

Great idea and good execution! The dice I think is not necessary for the game, a simple colourchanging mechanic would have been enough, but it works like this as well.

Quite puzzling game, great job on that. If you could show the next side of the cube it's going to land on, or change the camera perspective, I would be thankful, because I'm terrible at dice and have no idea how they roll.