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A jam submission

BIG WAVEView game page

WASD, Z to interact
Submitted by YOGIDEV — 21 hours, 7 minutes before the deadline
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BIG WAVE's itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#2152.9172.917
Graphics#3332.4582.458
Innovation#3901.9581.958
Overall#4082.1252.125
Gameplay#4181.8751.875
Audio#4941.3331.333

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/Makashinga/BIGWAVE.git

Game description
Surf the Big Wave to become the best surfer in the world!

Theme interpretation
You surf waves in the ocean!

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Comments

Submitted

Cute poses on the tricks when I could pull them off. Feels a bit too fast though.

Submitted

I love the concept and the art! But the game is overwhelmingly hard for me. Jump windows are too small and didn't figure out how to evade the penguin. Also getting hurt when failing to slope-jump feels a bit too much.

Other than that, nice entry! And good theme implementation. It could be a really enjoyable game if well balanced

Submitted(+1)

Really loved the animations on this one. The main character's different poses when they're speeding up/slowing down/jumping/doing tricks were top notch! 

Unfortunately I'll echo some other comments here about the jumping - it's very difficult to pull it off properly, and there's not a lot of feedback to tell me why I did or didn't succeed on doing one of the huge wave jumps. Additionally, the small jump (with the spacebar) is so short and quick that it gives very little time to clear the obstacles in your way. The large black birds required almost a frame-perfect jump on my machine anyway. 

That being said, there's a lot of charm here, and a really cool mechanics with getting a high enough surf score to get past each level, so great job on that front! 

Submitted

This was a good start for a 'platformer/scroller' with the waves theme.  I found the jump a bit 'jarring' as well.  Meaning the jumps were a little high and landing let less realistic feel.  Overall, the core pieces to a solid game are presented and good pixel graphics bring the game to an honest submission.

I don't recall hearing sounds, perhaps its my volume.  Also I fell less in control of how to jump and surf the waves.  Honestly I didn't read the instructions as usual, so the surfing, speeding up and things were less obvious and could probably be improved.

Submitted

Maybe it's my dexterity but I found it really difficult to ride the waves the intended way and since that was punished, I had to start over again and again and couldn't get to the point to nail a trick. Could be really cool and fun though.

Submitted

I can't figure out how to get out of the opening room? Not sure what to do here - and I can't find any information/tutorial/instructions. I like the art though!

Submitted(+2)

I was lost at the beginning too. You have to walk downwards.

Submitted

Thanks, good thing I checked this comment, I thought you needed to somehow talk with the people there

Submitted

I believe the game could have used more focusing on the main gameplay mechanic - surfing waves. I found it far too difficult to dodge the white birds on the light blue background, and taking damage when not surfing the wave correctly made me restart a lot. The tricks and their animations were a really cool touch, and the  floating to the surface after landing a jump was nice :)

I think maybe decreasing the gravity and the jump height could have made the jumps feel better.

Submitted

I believe the game could have used more focusing on the main gameplay mechanic - surfing waves. I found it far too difficult to dodge the white birds on the light blue background, and taking damage when not surfing the wave correctly made me restart a lot. The tricks and their animations were a really cool touch, and the  floating to the surface after landing a jump was nice :)

I think maybe decreasing the gravity and the jump height could have made the jumps feel better.

Submitted

Amusing game! I think taking damage and having to restart when you 'die' took away a bit from the gameplay, I think it could be improved by focusing on tricks and higher scores, maybe chaining tricks, and instead of losing health maybe losing points? 

I may also be unskilled however ;) Nice submission!

Submitted

i didnt understand what to do...

Developer

my fault I did rush the game at the end tbh

Submitted

Cool style, the jumping is quite jarring however.

Developer

Thx also what do you mean by jarring?