This was super cute and a bunch of fun. Congrats!
Optimus_beg
Creator of
Recent community posts
THANK YOU SO MUCH!! I put a lot of effort into balancing the units and I’m very happy that you had fun and were satisfied with the gameplay. I thought the game was too simple, but that probably came from me playing through it 100 times.
Also I have an update that I’ll publish when the voting period is over - I added monsters, towers, base destruction and a new level and fixed some bugs :)
Thank you so much! I’m so glad that you had fun finding the right strategy (I was kinda insecure about the game being not strategic enough). The instant win/loose is due to time limitations, but i already have updates for the game that I’ll release when the voting period is over. I added a healer unit and am now adding more enemy variety :)
I will probably be adding archer towers and abilities too :))
I liked the aestethics of the game and the little customers were cute. The gameplay is super difficult for a cosy game tho, the ramen burns way too quick and being able to pre-make some ramen and put it to the side would be super useful. The game looks really cute and good luck with further development :)
The idea is cool and It looks like you spent a lot of development time on the shop and upgrades system that I completely missed the first time i was playing because i just clicked play. The tutorial on my second run made it clearer tho.
I really like what you did with the music - more elements coming in as you progress was a really nice touch
I believe the game could have used more focusing on the main gameplay mechanic - surfing waves. I found it far too difficult to dodge the white birds on the light blue background, and taking damage when not surfing the wave correctly made me restart a lot. The tricks and their animations were a really cool touch, and the floating to the surface after landing a jump was nice :)
I think maybe decreasing the gravity and the jump height could have made the jumps feel better.
I believe the game could have used more focusing on the main gameplay mechanic - surfing waves. I found it far too difficult to dodge the white birds on the light blue background, and taking damage when not surfing the wave correctly made me restart a lot. The tricks and their animations were a really cool touch, and the floating to the surface after landing a jump was nice :)
I think maybe decreasing the gravity and the jump height could have made the jumps feel better.
I'm kinda new to itch and haven't managed to submit my game, but i'd be super happy if somebody would play it
https://optimus-beg.itch.io/retro-runner is the game
Hi. I'm kinda new to itch and didn't know there was a late submissions thread.
https://optimus-beg.itch.io/retro-runner Here is my game, hope you try it at least :)

