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bbtinkerer

70
Posts
9
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6
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A member registered Apr 25, 2025 · View creator page →

Creator of

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Nice start to first person shooter. Not sure if meant to be blurry since the health dialog were crisp. so if its like a filter, would be nice to have an option to turn that off.

Love the pixel art. I did come across a bug if you lose focus can't get back into the game. Like i clicked outside of the game and then clicked back in, i was unable to move around.

Looks like a great start to a game. Would like to revisit when you get more of it done. 

I love the graphics.  Got stuck with trying to figure out how get the cat off the computer with Fat Guy's advice. I know its missing audio but i filled it in saying Weeeeeee when getting back up to the top.

Love your artwork and the personalities you gave the characters.

I liked the intro. I had memories of playing Luigi's mansion all over again.

Fun card/deck game. As others have said, a tutorial would be nice. The opponent doesn't severely punish you so learning how to play on the fly was manageable.

Fun runner game. I love the pixel art.

Cute game, the voice acting is what i think a rat would sound like.

Sure, i'll eventually put it on github, need to clean up some of the spaghetti, fix a few bugs i noticed, and strip the paid assets. After doing the GitHub Game Off Jam, I think helps to just put my messy code out there for comments, just gotta watch out not to include nondistributable stuff.

Fun game that reminds me of Hill Climb Racing but with a surfing dude. I like the artwork style.

I had lots of fun playing, but I think I take too long as the music ran out. Would be nice if the music kept playing.

Flappy fan, although as the other have said, the hit box seems a bit wonky at times. Took a few tries to get the rhythm of the game.

Cute poses on the tricks when I could pull them off. Feels a bit too fast though.

A lot of clicking. Fun but as in real life, nature inevitably wins and erodes all.

Cute but i kept burning my ramen.

Nice calm game until the fear of getting swept out creeps in since the wave can knock her down like that, just kidding. 

I think a tutorial will help immensely. I wasn't really sure what to do/when to press. I see the text but then i see the rocks or dots moving around and unsure if I'm playing the game correctly, which i'm not most of the time since the score keeps going negative.

Would be good if had some sort of tutorial as i was stuck with the crouch??? before finding that 5 was the correct key to press. Since not stationary, managed to go off the screen then the game just runs forever.  Also, the color scheme is a bit hard to read at times, maybe putting the menu on a black background will help as i couldn't find the restart button at times.

I love tactics type games. I like how each attack is a skill check and not just a press and hope the RNG is on your side.

I revisited and there is more dialogue now, my initial play only had the message to collect crystals then I just wandered off to find them. This time around the beginning had interact instructions and more instructional dialog came up after leaving the spawn point.

I too as other mentioned were a bit confused. Also wasn't sure if world wraps around or not. I do like the cohesiveness of all the graphics.

Gives me flashbacks of trying to duck dive big kine waves.  Also reminds of the giant wave scene in the of the movie Perfect Storm.

Fun game and catchy music. I really like the art and simplicity of the controls.

Nice minesweeper'esque game. The help prompts did confuse me a bit in that they kept popping up, would be nice if they only appeared once.

I like the art and music, very catchy tune. Fun mini game splatting its tentacles.

ahh yes, i've had that before and that will cause a stutter, that can be remediated by preloading the particles as well, i saw a FireBelley video of his preloader that accounts for particles, i think, don't quote me on it, the 4.5 shader baker thing i'm thinking of doesn't do particles, i could be wrong though

I'll remember to throw my soda cans in the ocean to feed the snakes. Just kidding. Brought back memories of playing this game on my Nokia 3110. I like it.

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ShadowBlaxter beat me to it about Desert Strike. Used to play for hours on that and I spent quite a bit of time playing your game.  The game does freeze up on the first missle launch, is a shader being used? that happened to me before but with newer godot can do that shader preload thingamajig, sorry i don't know the term can fix that, if not would need to roll own preloader.

Love the artwork. I found myself breathing along with the game.

Reminds me of like mini putt putt golf game but with ooohs and aaaaahs. I liked it. 

I like the visuals. Would be neat if had that radar line that sweeps the screen that blips the resources just for a bit.

Neat concept, playing the game master. Would love to see you take the game to completion.

Thank you. Yes he does, hehehe

Thank you. Haha yes it is. You got all the games I had in mind.

Ahh ok, yeah I did that before I knew hitting the bollard switch with arrow, thought i had to freeze the enemy on the door button switch.

Neat 3d platformer.

I had to fake my persona since my introverted self ends the story to early.

I like the artwork.

Nice little horror run away. The monster cheats though, going through trees.