Pretty cool idea. As others have mentioned the seasons thing was not too clear, but after reading your answers it makes sense :)
Other than that the mechanics were easy to pick up and it is a fun little addictive game to play. Good job :)
Play game
Hot Skulls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #55 | 3.467 | 3.467 |
Overall | #93 | 3.167 | 3.167 |
Visuals | #102 | 3.267 | 3.267 |
Mood | #106 | 3.000 | 3.000 |
Audio | #108 | 2.933 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Source
https://github.com/BorisBarsen/GameDev-tv-Community-Jam-2020
Comments
Cool concept! I'm a big fan of tower defense games, but I've never tried one where you move the towers around like this!
I like the temperature-mechanic - the freezing/warming of the ice&fire towers made for some interesting gameplay, but I never quite figured out how to use them correctly. Or maybe there was something else I missed.
Good fun! :)
Thank you!! Glad a tower defence fan enjoyed it.
I myself am not a big fan of the genre, mostly because I don't like the finality of placing a tower and not beeing able to move it,.. so that's how this mechanic was born ^^
Fire towers heat up.
Frost towers cool down.
Water towers apply a WET effect:
WET enemies cool down twice as fast.
Only WET enemies can be stunned with a Thunder tower.
^^^^
That's the gist of the tower mechanics. I did have this information pop up during gameplay, but I think I'd need some images to make it clearer.
I think I'm too dumb to get the seasons - I just placed the towers ^^. The visuals are really nice (I like low poly graphics :-)). Also this variation of a tower defense is completely new to me. Very cool idea that you have to change the positions of your towers.
Changing the speed would be cool. Sometimes I really was looking for a fast forward option. Nice would be also if you could upgrade the range/damage of your towers.
Overall a really great game :-)
Thanks for checking it out Tomato Salat :) Yes the game lacks some well needed explanations of the core mechanics! Seasons change the ambient temperature, so during summer the skulls heat up on their own, and during winter they cool down to a halt!
Speeding up and upgrading are great ideas to implement if we ever pick this project back up. Glad you enjoyed it!
The big skulls are tough :-D But I really like the tower mechanics, and the seasons.
Well done on the game :-)
I'll be honest, I might become addicted if I continue to play. Interesting ideas with towers. Although, adding more visual feedback of what is going on and showing if my towers work at all can make it way better. Anyway, I will try again once I'm free, liked it!
Interesting tower defense mechanics! I think i still don't understand tower season changes, what do they do, but i like this game :)
Glad you liked it, the season affect the ambient temperature, so during summer the skulls heat up on their own and during winter they cool down, making them slower but harder to destoy. I definently should have invested more time in making the mechanics clearer and explaining them better. Thanks for playing!
Really enjoyed the game, like Screenington said the audio and the mood was EPIC! Audio unfortunately played out, so in the end it was just the SFX playing. Couldn't beat level 10, almost did though. I bet on the second run through I could do it, but there is so many games to play :D
The audio and the mood of the game was epic. Tower defense isn't normally my style of games, but I did enjoy this one. The instructions could be a little more clearer on how to play the game. And controls could also be mentioned in the game page desc.
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