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A jam submission

Last Train HomeView game page

Lead your train to the evacuation point
Submitted by Arseny_Gar — 3 hours, 20 minutes before the deadline
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Last Train Home's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#393.6113.611
Overall#413.6113.611
Mood#423.7223.722
Visuals#533.7783.778
Audio#623.3333.333

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unity

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Comments

Submitted(+1)

I think you've got a good game hidden behind a less attractive title picture (sorry).
Loved the arcade feel.

Developer(+1)

Yeah, another thing we learned in the jam :) Thank you! 

Submitted(+1)

Really cool concept, needs a bit of work on visuals feedback and UI.

Otherwise, I really liked it!

Developer(+1)

Thank you! Honestly im just happy it works :D Glad you liked it! 

Submitted(+1)

this was fun! great job making it look and sound cool!
maybe the monster kills could be made even more satisfying by adding some blood? For example, a little blood-particle effect for when you hit it, and then when you kill it: a bigger blood-explosion like the "mutalisk" death animation from Starcraft !
not sure if it would work, it's just a thought :)

Developer

Thank you for playing and for the suggestions! The monster's death animation had a concept but wasn't implemented due to the lack of time, sadly 

Submitted

You're welcome! :)

Submitted(+1)

Nice concept.
Really liked the design and the flow of the game. The UI needs a lot of work but that's not a problem.
I would love to work on this game and release it for android and IOS. If you feel we can collaborate on the project and let's connect on discord - nerdPoint#4763
Do play my game as well.
Thank You

Developer(+1)

Thank you! The UI was a rush job so i agree, it needs more time to be completed.

Submitted

No worries
Let's connect on discord?

Submitted(+1)

Pretty cool, I liked the transitions and details like the damaged train. I would have love to see some feedback when enemies dies (animations or explosions)

Developer

Thank you! Yeah, you are right about the feedback, will work on it

(+1)

I really liked the cinematic feel you managed to achieve here. The moment at the beginning when the camera pulls back to reveal the scale of the planet in the background was genuinely very impressive! The general feel of the game was also very responsive, both shooting and movement felt just right, though if I had one complaint, its that I think maybe the bullets could be a different color, as they sort of blended in with the background at time.

Developer

Thank you! Put a lot of effort in this transition, glad you like it! Guess you right about the bullets color, I will give it a second look.

Submitted(+1)

First off I LOVE the start menu animation. It's so sleek very well done. And the gameplay is a nice take on that classic shoot the invaders above deal. The background+parallax effect is a nice touch as well, especially with the lore added. Great game :)

Developer

Oh wow did you download the pc version?  Thank you for checking it out, i did not figure out how to import this menu animation for the broswer version, so now it is exclusively for those who have the pc build :D And thanks for the comment!  

Submitted(+1)

Nice job ! Context and env are so cool !

Developer

Thank you!

Submitted(+1)

That was really cool. It was fun to play a side-scroller shooter but have enemies above you. I'm definitely going to try and learn from your source for future project inspiration. Your 2D artwork was stunning. I want to figure out how you made the multi-layered canyon walls. Nice work!

Developer(+1)

Thank you! 

Submitted(+1)

Quite a nice take on a old shooter style game! Upgrading and different enemies is a nice touch! Always good to have a story as well which makes you feel like you want to know what will happen. Train is quite wide considering the map, obviously shooting the projectiles enemies drop is a nice touch, but when there is loads of them on the screen it is quite tough.

Developer

Thank you for playing! It is still an ordeal for me to balance difficulty. At least, I hope it is possible to beat this game at all :D 

Submitted(+1)

I love the Saturn in the background, it makes the game so much better! Also love all the visuals and I had a lot of fun with the gameplay. But I couldn't figure out the relation to time, is it because I kept dying before Day 2? :D

Developer(+1)

Thank you for playing! The flying beasts only attack your train in the dayTIME :D the guy in the dialogue mentions that. So you need to survive until the sunset (2 minutes actually), this is the relation :) 

Submitted(+1)

OHH okay, I thought I missed something! Yeah I couldn't make it through the day so I didn't see them not attacking lol :D 

Submitted(+1)

Great story, and great visuals! I like the idea behind it all, well done!

Developer

Thank you!

Submitted(+1)

A pretty cool shooter with a lore behind. There  were pretty good amount of detail, like the train getting damaged when hit. The audio could get more work done on it and the art work as well. 

Developer

Thank you!