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Bigger Eater's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #1 | 4.923 | 4.923 |
| Theme | #23 | 4.077 | 4.077 |
| Accessibility | #37 | 3.231 | 3.231 |
| Overall | #48 | 3.363 | 3.363 |
| Originality | #55 | 3.538 | 3.538 |
| Fun | #62 | 3.000 | 3.000 |
| Controls | #113 | 2.538 | 2.538 |
| Audio | #117 | 2.231 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Game Description
Chimera is waking up in the medieval era and is HUNGRY!
How does your game tie into the theme?
The chimera is killing people to expand their body untill it devours everything.
Source(s)
N/A
Discord Username(s)
Tungill, others: N/A
Participation Level (GWJ Only)
2 for 1 person. First time for the 4 other members of the team.
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Comments
Loved the art, really good game!
This was fun and I loved the art! I dunno if this was intentional but once I realized you could move rapidly while hitting an enemy i had fun rampaging back and forth hitting enemies. And the art style is so so cool it really elevates it! I think some interesting things to add would be like different ways to "build" your chimera with different parts and stats, and also some visual feedback when you were close to the next level. Nicely done!
the art is beautifullll , and I love the character designs and texture yall used for the main game screen. I don't think i ever really understood what resulted in a kill vs knocking away but still had fun just barreling into everything that came up on screen haha. Some music woulda definitely elevated the game but its still really cool as is! Awesome job with this :D
The art is very unique. Impressive! I would love to play it again with music and sound effects :)
LOVE the art, definitely one of my favorites stylistically out of what I've played so far. There's so much character in the enemy creatures and the chimera designs! I did unfortunately have a bug with the game crashing on Safari, but that may have been an issue with my computer because it ran just fine on Chrome.
I discovered this bug yesterday while playing on an iPad. The web page resets either after some time or when triggering the transformation of the creature. I'm not sure...
It would be interesting to look into that for next games.
Wow - the thematic and art of this game is stunning. Fantastic work. Loved seeing the different enemies.
The art here is absolutely wonderful! It took me a bit to get used to the controls, but once I got the timing down it felt really satisfying
The art is gorgeous, and it is really satisfying to mow down through multiple people at once! The one thing that to me is holding this back is the lack of music and audio issues. I think you only have one AudioPlayer in the scene and then switch the stream that you want to play, but this leads to sounds fighting over each other without being able to finish. Next time you can implement an AudioPlayer for each enemy (or character), and have that player play each stream separately, that will result in nicer audio :)
Congratulations on the game, hope you guys had fun!
Thank you for the feedback! Indeed, we didn't have time to add music to the game. :'c
I am using one SFXAudioPlayer per enemy so it's weird. But I copy/pasted it between them to keep the settings, and we discovered last minute that every enemy with the same sprite triggered the animation at the same time, because when you copy, Godot by default don't count this as "Local to scene". :/ We fixed it for the sprites but it might be the same thing with the SFXAudioPlayer.
Thanks for the tips!
So beautiful! And very satisfying to go on a munching spree
Absolutely loved the art!!!
the medieval style art?? 5 out of 5 stars i took a screenshot and put it as my wallpaper.