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8bitpostit

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A member registered Aug 09, 2021 · View creator page →

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Beautiful visuals and nice music :D it was hard to get used to the teleport and return sword mechanic but honestly thats a skill issue on my part. 

i think you commented for the wrong game here (´・ω・`)?

The UI and art is really neat (infact im saving it for future reference) The sound is chill and its fun seeing resources go up by the power.

Thankyou for the feedback!! We will try and apply as many feedbacks we recieve for future gamejams :D

also thanks for praising my art   o(*°▽°*)o

We dont mind critical feedback. In fact we welcome it :D So thankyou for giving these. I'll forward these to the lead programmer of the project. Also , thankyou for playing our game :)

thankyou for playing!  

i think i was buying something from the skill shop and in the bg the game was still progressing. The skill point sound effect happened a few times then just started happenig continuously and my skill points started increasing as well. i did take a video of when it was happening (not when it started unfortunately). should i send it somewhere?

One of the most unique games ive played! for a jam making the whole map interactable and the whole system itself is top notch. I also love the visuals and audio direction for this. I couldnt progress normally after a point because a bug infinitely started increasing my skill points (pretty on theme for this game ngl ) 

Hits the autumnal theme to the T. The music is super chill and the pixel art is cute :D I did have a hard time getting started though but got the hang of it soon. 

thankyou for playing our game! I had a fun time animating the sprites so thankyou for noticing the small animations :D We had a harder time playtesting due to all of us having less time in general :') so that may have affected the overall gameplay .  

Thankyou again for playing and giving the pointers 

It was nice seeing the city grow. Also has good use of planning with the additional effects of the blocks 👍👍. I also like the color pallete options

got the bug collection almost complete except the big bug! Really fun and cute.

i have to reiterate thta i really like the game (played it twice already) ˋ( ° ▽、° )

Oh i misread :'D i also used the wrong term here :') i meant the viewport size . the full screen button had disappeared and i had to restart the page (fault of itch) so i thought the game was way smaller but all the ui elements needed to play the game were missing from the smaller viewport. basically the game is not resizable.

thankyou for playing :D

Thanksfor playing! i'll forward the message to the UI designer and coder :D

:( sad that you didnt get to see the expansion . and thanks for commenting !

For your first jam this is really good! progessing does take time and the aspect ratio made me confused for a second but other than that, its very nice ! 

got aound 10k and had to purposely lose. the corruption gave a good challenge to the tetris/puyopuyo formula and the blobs for the blocks are cute ! also im very bad at tetris/puyopuyo

thankyou for rating! we did have more enemy types but didnt have enough time to implement them in game :(

i tried it out and its really good :D

Cute and easy to get the gist of. Its really clear how to handle resources and seeing your mushroom count grow. the art is also cute and the music is chill af . im bookmarking this :D

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Love the semi realistic art. gameplay is also very fun with the upgrading system. i did find the object spawns to be a bit too random, and the color for the wooden stick is making it blend into the UI, but other than that very solid. I will be playing again :D

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Very simple and fun gameplay! The goal is clear on first playthrough and controls are very smooth

the medieval style art?? 5 out of 5 stars i took a screenshot and put it as my wallpaper. 

the fact that im forced to make pumpkin spice so i can earn a barely livable wage else my funds go to negatives. 10/10 would play again

i will have cheese prepared

I LOVE THE DAILOGUE . i like how it doesnt take anything seriously. the artsyle is lovely and so is the music. I have had a smooth gameplay and the menu expansion feature is pretty neat with the mixing of drink types 

Beautiful planet art :) and the music really well done as well!! i like the sandbox-esque universe concept and the resource management is also neat

Had a fun time with the game !! I love the 3d rendering style used like those old 2000s games. it was a bit challenging tho (mainly because of a trackpad)

the puzzle platforming in this is really good. it did take me a while to get used to the controls but after a while i also changed my profession to electrician

THIS IS SO CUTE I LOVE THE ART AND PALETTE USED. i did play the french version to practice my french so i may have lost some emotional beats but it was very good nonetheless. I love the violin ghost theyre my favourite. also. you can pet the cat. 

really nice art and perspective. I like the way the light is drawn on the dead end walls . like another comment said, yeah the minimap is overpowered. A very cool game :)

Very cute pixel art and sound effects (though its a bummer that there is no bg music).  I like the mechanic as well

thankyou for playing!! im gonna be honest, ive never even held a gameboy in my life. im a wii kid 😞.

thankyou for playing 💞💞

I love the visual its pretty surreal or more uncanny(?) anyways ITS GOOD I LOVE THE RENDERING ON THE 3D

A very fun game!! I like how the difficulty ramps up in the bullet hell sections and the save mechanic.

THANKYOU SO MUCH 😭😭😭this means so much to me 💖 and thankyou very much for the feedback regarding audio and hitbox. I think I forgot to change the default rect hitbox to a circular one so it detects hits way out of the original shape as well. Its a good thing i went with this idea then because i would have 100% burnt myself out with the previous idea of a visual novel game. After i get a break from uni ill definitely finish the post jam version.

Thankyou for playing! Really sorry about the difficulty :(( I counldnt get this play tested by other people.  I will be adding a difficulty selector on the post jam version.