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Tungill

15
Posts
7
Followers
12
Following
A member registered Sep 20, 2020 · View creator page →

Creator of

Recent community posts

Known issue:
- The game have an issue on Safari browser. It refreshes the web page after a few moment playing. Please try it on any other browser to not get this block.

I discovered this bug yesterday while playing on an iPad. The web page resets either after some time or when triggering the transformation of the creature. I'm not sure...

It would be interesting to look into that for next games.

I like chaining mushroom reaction! You have a really nice intro too.

Had some lags the first minute of playing on my browser, but it's very cute and fun when it runs smoothly.

Some corners are really tight to run by.

The game is very hard but very cool.

It took me some tries to understand the ball can enter the first time from every side of the circle. I thought it needed to enter from the hole and escape by it.

Very chill incremental game! I love the visual aspect too.

Just at the beginning, I saw the earth button was clickable and I though clicking it will give me more materials like a Cookie Clickers. Only when unlocking the moon I realised it was only for changing planet. ^^

I really love the concept! Peglin style game but with more thinking.

(1 edit)

Thank you for the feedback! Indeed, we didn't have time to add music to the game. :'c

I am using one SFXAudioPlayer per enemy so it's weird. But I copy/pasted it between them to keep the settings, and we discovered last minute that every enemy with the same sprite triggered the animation at the same time, because when you copy, Godot by default don't count this as "Local to scene". :/ We fixed it for the sprites but it might be the same thing with the SFXAudioPlayer. 

Thanks for the tips!

I like that the game is really simple. I'm too bad to live more than a minute, so I don't see much of the expansion. :'(

It's fine, it was not blocking

I really like the river tiles doing the work. That's a cool sandbox simulation.

However, I couldn't get more buildings than the watermill-woodcutter. 

I almost left the game before reaching the plot point, lol. The joke was on the edge of my low patience. XD

Really cool idea! I didn't have the courage to grind to $50 though. Man, I'm earning peanuts as an office worker.

Really fun concept! I love a more chill experience.

Shaking trees is a really cool control but that became a bit tedious for my hand at long.

Works pretty well, I got destroyed when the spear throwers appeared! xD But wanted to restart the game to be more prepared. I didn't understand waves were on a timer at first.

I had an issue with no game over screen when dying, but I could just restart the page so no big deal.

Hey!
I am not sure to understand the concept. Basically I should try to avoid everything since both hot/cold are slowing me down?