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c0mputerbug

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A member registered 81 days ago · View creator page →

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Was caught a little off guard getting thrown immediately into action, but I got the hang of it quickly! It feels pretty polished and I really like the art. Great job!

This is so creative for this jam's theme, I love it! Congrats on your first entry, I hope to see more from you :)

I love the tutorial and options menu! I can tell a ton of work was put into this, great job!

Thank you for playing! Some of the Antipal creatures give speed boosts, so that may have been part of your issue there. We'll keep it in mind to make that all more clear when revisiting these concepts!

Pixel artist here, thank you so much! Unfortunately due to time we had to cut some corners, one of which being Gumisharp having a more obvious biting animation. We can look more into the ability once the jam concludes.

Thank you again for playing our game!

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How quaint! I really liked how you included the control tutorials in the signposts.

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Thank you so much!!

This is a great clicker game! Love the settings menu, helps make everything feel even more polished. I had some lag on Safari but it played great on Chrome, so good job!

LOVE the art, is the cover image an Akira slide reference? I had some lag at first and bumped into corners a lot lol, but I eventually got the hang of it and had a lot of fun rolling around!

Great idea and hits the nail on the head for “expansion”! My only problem was that the speed of thawing and the speed of the bar filling up made it feel like one step forward, two steps back when I flipped tiles until I got a good die roll. A few adjustments and this could be really solid, so good job!

I'm so glad you included an endless mode because I was already hooked by the time the endgame popup appeared! Really impressed by this game and I'd love to see you continue expanding upon it.

So I'm not much of a clicker player typically, but I had to give it a shot, and I got the hang of it eventually! The 90 turns/45 minute gameplay session felt intimidating at first, but it started to feel quicker as I got more invested. The “How to Play” menu at the beginning was especially great for a player like me lol, good job!

This would be great for stress relief, I could genuinely sit and play this for a while. My only issue is that I had some lag start to build as the leaf pile got bigger, but there were a ton of particles on the screen and it might just be my computer struggling to keep up. I had a fun time regardless, so good job!

LOVE the art, definitely one of my favorites stylistically out of what I've played so far. There's so much character in the enemy creatures and the chimera designs! I did unfortunately have a bug with the game crashing on Safari, but that may have been an issue with my computer because it ran just fine on Chrome.

What a cute game!! Something about it is nostalgic and reminds me of games I would play online as a kid. The dialog is charming, and the music subtly changing as the MC gets more tired is a great touch as well. I'd love to see what this could be with a little more time put into it after the jam!

I played the Android version and got a score of 13! Influencing ants is a neat concept, but it was hard to tell if I was actually doing things correctly. This would be cool with a bit more time and polish!

This is so cute, and the concept is fun, but I had some issues that made it difficult to play. I first played it on Safari and had some audio lag, so I reloaded on Chrome but had a visual bug. It might be an issue with my computer trying to run it, but I would've loved to have been able to give it a fair shot! Good thing my teammates will give it a chance in my place :)

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Love the leaderboard, as of writing I'm in 20th place! I did have a bit of difficulty getting the timing down until about the middle of the song, though that may have just been a keyboard/me issue. Overall I thought it was neat, and if you had a bit more time outside of the jam to polish it up and add more content, I could see it doing well!