The art is gorgeous, and it is really satisfying to mow down through multiple people at once! The one thing that to me is holding this back is the lack of music and audio issues. I think you only have one AudioPlayer in the scene and then switch the stream that you want to play, but this leads to sounds fighting over each other without being able to finish. Next time you can implement an AudioPlayer for each enemy (or character), and have that player play each stream separately, that will result in nicer audio :)
Congratulations on the game, hope you guys had fun!
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Thank you for the feedback! Indeed, we didn't have time to add music to the game. :'c
I am using one SFXAudioPlayer per enemy so it's weird. But I copy/pasted it between them to keep the settings, and we discovered last minute that every enemy with the same sprite triggered the animation at the same time, because when you copy, Godot by default don't count this as "Local to scene". :/ We fixed it for the sprites but it might be the same thing with the SFXAudioPlayer.
Thanks for the tips!