The look-and-feel are very nice. Love the simple yet effective graphics. The thud in the soundtrack’s beat is awesome too. Wish there were more levels, though…
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Space Ranger's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #193 | 4.192 | 4.192 |
| Gameplay | #195 | 3.654 | 3.654 |
| Overall | #240 | 3.609 | 3.609 |
| Enjoyment | #330 | 3.654 | 3.654 |
| Theme | #385 | 3.577 | 3.577 |
| Audio | #410 | 3.346 | 3.346 |
| Innovation | #486 | 3.231 | 3.231 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game fits the theme by rewarding risk-taking: carrying fewer supplies and ammo is more dangerous, but it frees up inventory space to bring back more valuable Red Stones.
What code and assets did you not make from scratch during the jam (if any)?
The only assets not made from scratch are the sounds, which were downloaded from Pixabay.
How many people worked on the game?2



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