ill be constructive
needs polish better jet pack movement, should be stated when you fill your items at the start you can't get red rocks.
else great potential to expand from id play again when the jet pack movement fixed
bit confused because i remember writing and commenting and rating on this game something about the physics and rockets but guess it says i didn't rate and can't find my comment
so best addition is i came back to the game at least once after and will maybe when bored
i like physics based games and it's got a solid and good game loop
thanks for the feedback :), yeah the game is mobile focused so far the PC was just extra it's written in the information below, and yeah most are known but the balance between making the game hard and fun, would be a lot harder if zoomed out (so it was acceptable bs for the gamejam) and would be way easier, but yeah as we move on we will do most of that, but the aiming and camera thing an interesting idea but feel on mobile wouldn't work well will just zoom out a bit, but yeah we will lower the gun volume, thanks
edit: thanks for the video and also I'm learning godot shaders for explosions etc for later, well explosion one mostly done.
if you interested fixed that all in the discord builds (gotta wait till the ratings over until can continue on itch.io)
https://discord.gg/JVVHTG4Snt
good potential, id play it more if it was wasd controls and i didn't like the music at all (other people seemed to love it so i guess subjective)
but good potential to continue feel it can fit an interesting twist around like terraria feeling
btw this just constructive
also make the buttons change when you hover over them
Thanks yeah with the decent amount of positive feedback we made a discord and will put more time to it
edit: made a discord if you wanna help shape and follow its growth
https://discord.gg/JVVHTG4Snt
thanks yeah it was more the risk of the health for the power and speed boost as the core and i added the anti cookie which gave a health and lost the power and speed
and then added the upgrade cookie
and more complex places would require navmesh navigation or more power which having many agents doing that on the web idk as was my first time in godot
thanks for the feedback tho :)
does the web build work for you cause it gets the error you need the shared buffer to be on which is in the settings on the edit page and if you from godot the other setting should already be on, sad was interested to play it
error below
Error
The following features required to run Godot projects on the Web are missing:
Cross-Origin Isolation - Check that the web server configuration sends the correct headers.
SharedArrayBuffer - Check that the web server configuration sends the correct headers.
decent, but ill say more constructive stuff
feel the environment detail design needs to be clearer as its one color some areas i thought was something when it was something else
after reading the how to play, i don't know if the other abilities worked, ill assume you get them later on
the core was solid tho
made in a team of 2
check out our game and rate when you can: https://itch.io/jam/brackeys-14/rate/3834641