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(1 edit)

does the web build work for you cause it gets the error you need the shared buffer to be on which is in the settings on the edit page and if you from godot the other setting should already be on, sad was interested to play it

error below


Error

The following features required to run Godot projects on the Web are missing:

Cross-Origin Isolation - Check that the web server configuration sends the correct headers.

SharedArrayBuffer - Check that the web server configuration sends the correct headers.

Whoops! Switched to a different export profile and forgot to check off the correct box. Should be working now.