this is litteraly just godot with different colors
There's a lot more to it than just different colors. Yes, it was forked from Godot. But if you read the mission statement about the engine, you'd learn that there's a lot more to it.
- Unity’s missteps (retroactive runtime fees) drove many devs to Godot, which felt like a welcoming open-source home.
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Over time, Godot’s moderation and social media became politicized — culminating in the "#Wokot" post, which many saw as the official team taking a political stance. Users who disagreed or questioned this direction were often banned from Discord, X, or GitHub.
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This broke trust between the Godot team and parts of its community, convincing some that the engine was no longer community-first.
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Additional concerns included thousands of unaddressed PRs and corporate influence over development despite large donations.
Redot’s mission:
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Provide an apolitical, inclusive, and community-driven alternative where developers can focus purely on making games.
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Ensure no exclusion for personal beliefs, backgrounds, or opinions.
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Deliver bug fixes, features, and governance shaped by the community rather than corporate or ideological interests.
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Operate transparently and without exclusionary codes of conduct.
The core idea: “Your game, your rules — now and forever.”
You can read about it from the official blog: https://www.redotengine.org/blog/redot-why-we-forked