kenney.nl has cc0 assets, if you want to go that route.
SaltyTheGeek
Creator of
Recent community posts
I purchased pack 1 this morning. I am interested in pack 2 once I get the game in my head into Godot and out in the world.
That said, are you still actively developing these sets? I think all of these sets are amazing. I am also interested in an NPC pack beyond the old man/men and the blacksmith.
Keep up the great work Rafael! I love your work! :)
Fair enough. I had export issues as well. Godot's 4.0.3 export template mirror wasn't available. :( As such, the "capture area" of my game isn't visible. I guess I should just go ahead and re-configure the game since I am already over 3 hours. I don't know.
Either way, I had fun bumping into other Yellow-5 molecules trying to get away from Florida Man! :)
...into my game creation. Professional VBA programmer, working in Godot 4.0.3. I think that I am going to go over my time (even with the simple game idea). Essentially, this game will be an MVP that I might extend into a mini-game.
I am using 0x72's Dungeon Tileset II. I am about 30% completed with the monster, 10% completed with the player, and 5% completed with the level. No sounds yet. :\ I am going to have to dig into my sounds library and pull some rando's out.
The level is tiled out properly, I just need to adjust for size and some programming on it. Let's see what happens, eh?
Can I offer you the pallet swaps (for free) so that you can offer them up as part of the packs? I am sure having the variations available to other creators would be a big boon to you and those creators.
The fact that you used the same blue highlights and lowlights throughout each of the human models made things very easy for Gimp's Color Exchange.