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SaltyTheGeek

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A member registered Jul 12, 2019 · View creator page →

Creator of

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kenney.nl has cc0 assets, if you want to go that route. 

awesome! Thanks! 

Hey, ansimuz.  The idle animation isn't playing.

Also, question... you're building up the Gothicvania set more now?  If so, do patreons get access to the new stuff?

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<edit>I love your work. I've been eyeballing your work for a long time. Keep up the great work!</edit>

If I were to subscribe to your patreon, would I be able to get a 50% coupon for the full bundle? 

I'm currently developing a demo in Godot using the two free packs.

Creator, I know you've got a Patreon.  Is this set going to continue to grow per month if purchased here?

Perfect. Thank you!

What is the license for this assets pack?

I sincerely appreciate the quick response and the continued work!  :D  Thank you!  :)

I purchased pack 1 this morning.  I am interested in pack 2 once I get the game in my head into Godot and out in the world.

That said, are you still actively developing these sets?  I think all of these sets are amazing.  I am also interested in an NPC pack beyond the old man/men and the blacksmith.

Keep up the great work Rafael!  I love your work!  :)

...the rules for this jam. I saw the other jam about twenty minutes ago and read over it.  I wanted to know since that one is ending in a day and a half~ish, can I just go ahead and start on the game that I was conceptualizing now?  If not, when can I begin work?

BTW, I LOVE the theme for this jam!

Love that there's another Godot game in this jam!  :D

lol... 2:59:59...

I like this one.  The fast pace of the music sets the tone for this game.

I think I am too old for rage games like this platformer.  Good entry!  :D

Okay...yeah....this one.  This one's great!  I love the fact that it is simple and allows me to sell caught burbs!

I loved the Windows 7 Pinball game sound effects!  Throwback for nostalgia.  :)

The puzzles were amazing.  I should have finished it, but I didn't.  :(  I got to level 11 and was told by the dev that that was the last level.

Fair enough.  I had export issues as well.  Godot's 4.0.3 export template mirror wasn't available.  :(  As such, the "capture area" of my game isn't visible.  I guess I should just go ahead and re-configure the game since I am already over 3 hours.  I don't know.

Either way, I had fun bumping into other Yellow-5 molecules trying to get away from Florida Man!  :)

The display was cut off.  I didn't see any of the stuff that I had collected like you see in the screenshots.  Otherwise, the controls were good.  Made me look ahead of where I was going.

The concept is awesome.  I freed myself.  The puzzle is good.  I really thought I was going to cause issues when I (REDACTED FOR SPOILERS).  And then the bottle (REDACTED) which caused (REDACTED).  The concept is awesome!

Okay...I tap out... I am giving up on Mortality Gate, #11.  This is a great, little game.  :)

How did you come up with the puzzles?

How many levels are there?

lol.... nice.  I'm a free bird!  :D

Game isn't playable or, even, on the page yet. But the page is here.   The game's page has my first two devlogs, including me working on the game in the second one. 

I am doing research on knockback since that's the crux of the game and I don't have it yet. 

...into my game creation.  Professional VBA programmer, working in Godot 4.0.3.  I think that I am going to go over my time (even with the simple game idea).  Essentially, this game will be an MVP that I might extend into a mini-game.

I am using 0x72's Dungeon Tileset II.  I am about 30% completed with the monster, 10% completed with the player, and 5% completed with the level.  No sounds yet.  :\  I am going to have to dig into my sounds library and pull some rando's out.

The level is tiled out properly, I just need to adjust for size and some programming on it.  Let's see what happens, eh? 

I saw your bundles are up for sale and am very interested in purchasing them.  I didn't see where it was mentioned so I am sorry if this is already answered...

How many directions do you have for each of the characters?  4 (Up, Right, Left, Down)?

I am sorry for not replying sooner. I hadn't considered physical games. Why not? If you're willing to give it a shot, let's do it! 

60-90 Jam community · Created a new topic Jam Discord
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A bare-bones, basic Discord has been created.

Join here

Can I offer you the pallet swaps (for free) so that you can offer them up as part of the packs?  I am sure having the variations available to other creators would be a big boon to you and those creators.

The fact that you used the same blue highlights and lowlights throughout each of the human models made things very easy for Gimp's Color Exchange.

Just to be clear, I am allowed to re-color all four of the asset packs you sell to suit my needs.  Please confirm or correct.

Either way, thank you for the work you put in to these.  They are awesome!

I like the aesthetic.  What game engine did you use?

I overlooked that. Thank you. 

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These look AWESOME!  I will use them in my project.  :)

Edit:  For those who are judging/hosting...are using assets like this okay?  I didn't create them and want to ensure that it's okay that they are used.

That's an awesome solution! Thanks!

The only block that I see missing from the deluxe (I didn't download the regular) is a body for the robot.  I improvised with the tuxedo top.  Otherwise, great update!  I like that I can make characters with this set now.  :D

Keep up the great work!

That's awesome! The time crunch was to help motivate everyone to work at it!  The idea is that we're going to build on our from where it is now.  We'll mix in a bit of "everything" to build a fleshed out game so that we know we can make a quality product! Keep at it. :)

Godot MVP community · Created a new topic Final Hours!

The game jam ends in just a few hours!  I am looking forward to everyone's submissions.  :)  I hope that you guys have learned something and are able to use that in future productions!  

The jam is approximately 25% complete so far.  We have one submittal so far.  How goes everyone's projects?  What ideas are you having trouble with?

I look forward to your creations!  Let's all become better developers.