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Fair question, thank you (in earnest). I believe those who forked the engine did so in good faith, regardless of what led to that decision. There’s a post (and a YouTube video of the same content) that explains why they actually made the fork.


I don’t close my ears to others’ opinions, but I do choose who I do business with. If I disagree with what they stand for, I choose to do business elsewhere.


As for the engines themselves: I refuse to support an engine (or by extension, those who use it as a platform) that takes a political stance, regardless of the stance, when its entire purpose is to make my computer go brrrrrrr. It’s literally that simple.


What really drove me away was seeing how much Godot’s PR and W4 Games have leaned into politics and even silenced people who prefer to keep politics out of the conversation. An engine isn’t a person. I pay for a tool to serve its purpose. If that tool decides its opinions are more important than its function, it loses a lot of value to me.


Look up my old moniker on r/godot (u/kamikazecopilot), I was a staunch supporter of Godot. That is until the moderators started to ban anyone who disagreed with the post on Twitter then banned discord users who asked why. It was a big thing and I won't support Godot even though I still love the engine as a tool.