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Entranced in the Verdurous Villa's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Layout: how easy is it to find all the presented information? | #98 | 3.800 | 3.800 |
| Art: how well does the art support the other content? | #120 | 3.667 | 3.667 |
| Overall | #160 | 3.347 | 3.347 |
| Writing: how clear and/or interesting is the writing? | #180 | 3.200 | 3.200 |
| Playability: how easy would it be to run this module? | #191 | 2.733 | 2.733 |
| Theme: how well would the module have fit into the Appendix N? | #195 | 3.333 | 3.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the NPCs. The idea of a ritual being done at the party is great
Good job.
The layout and illustrations really help set the tone, and the cover and back page are very nice! I'm kind of wondering what will happen if Orpheus arrives?? But there is a lot to do at the party -- I feel like it's a background you could use with several themes in an adventure. *Love* the inclusion of a schedule, so necessary with a party, and the clocks really call it out. Nice job!
I'm always interested in adventures that have something out of the ordinary, and a party is always something I look for. Very well done, both the design, cover, and text.
The mechanics are very creative and tie directly into the theme. The Weather Reaction Table, which links the environment to specific mask expressions, is a brilliant and evocative idea. Forcing players to wear masks, like a crown of carrots or a potato with many eyes, or suffer damage is another great touch that reinforces the strange, surreal nature of the party.
The entire document is a great example of a concise and usable social horror scenario. Well done on a very creative submission!
Thank you for the kind words! I loved the idea of weather changing based on player's choices rather than a random roll. If I had more space, I would have added a mask mechanic that changes the character in some way based on its expression but alas!
Great layout for finding information! The premise is really neat and the writing is very direct and atmospheric. (Really like the clock images as an indication of timed events!!)
Like a hors d'oeuvre, savory and bite-sized. The flourishes impart a Belle Époque or stile floreale feel. Great use of Maxfield Parrish.
Beautiful layout, great use of typography to set the vibe and tone. Fun scenario. I’d like to see more clues or hints to the topiary mask puzzle.
A great setup — I’d like to see an expanded version where the motives of the NPCs are fleshed out a bit.
A nice little evening party, ruined by the summoning of Orpheus. Great layout, easy to find the info I was looking for. Great idea with the timed events of the evening.
Thank you so much!! Appreciate the feedback.