Thank you! Most of my time was spent making the cover, so I'm glad it paid off. I haven't read much Appendix N, and my main goal was to improve my vibes from last year, haha. :)
Bakenshake
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I love how it's an excerpt from an actual book! Very simple visually but clean and book-like as intended so great job there. The prose is written clear and succinctly. I think I like that it's not in bullet points nor bolded - a book you read wouldn't be. I can focus on the content! Overall, lovely job.
Some layout things to consider:
1. Justified text looks a little wonky as it leaves a lot of gaps, especially in this column space you've set up.
2. The font chosen was a bit difficult to read even zoomed in on digital, especially the locations on the map.
I love the isometic map and the simple frame/border around the edges. There is quite a bit of set up on the first page. I wonder if you could break it up with pull quotes or smaller art? Or, you could probably cut some of the GM notes. The number of rooms is kind of impressive for A5 pages, haha.
This is funny - my appendix n entry last year, Entranced in the Verdurous Villa, was a garden party where players were forced to wear masks. It's fun to see similar concepts executed in different ways.
The cover is great, and I also appreciate the hand drawn map. I agree with others on the font. It's very difficult to read, and I think there may have been some issues on exporting? Either way, great job! I also wouldn't have turned this title into a pirate borg adventure. What prompted you to do that?
I don't think you're allowed to update you entry while ratings are going on. I say that, because I see 1.0 and 1.1 and your comment at the bottom?
Beyond that, I like the flavor and visual design of this a lot. It's super trippy and the descriptions are good. However, I think it has too many gaps for a GM to run it
Thank you! I tried to follow the layout of Lore Blocks when creating the stat block, since it's a system agnostic scenario.
I ran this around Christmas in December of 2025 and finally got a Play Report of it up on my blog. Thanks for the module!
A friend ran this as a one-shot for me, and I wrote a Play Report about it. Ended up buying it afterwards, of course, to run myself in the future. Good stuff!!
The cover of this is brilliant. Azure being in a different color, The New York Grimes quote, and the sticker peel make it awesome. I was unsure at first about the all black background, but I think it works. I do wish the text was slightly bigger and brighter?
Love the 1-2 sentence blurb below each heading of Clues and Rumors which helps place how we should feel about those tables. I also appreciate how everything is focused around the item and not where the item comes from or anything else. It's up to the GM to drop it somewhere or provide it more lore. Great job turning 1 item into 4 pages, haha.
A classic religious-based adventure. I love the layout and design! One of my favorite parts is what's marked clearly as GM-facing versus player-facing with the journal entries provided. That makes it super easy to run, but the background on it makes it just a tad difficult to read. The Shadow Manifestation table is great, and I love how it looks like its own scrap of paper. I also appreciate that straight violence is not the solution to fixing the problem. Great job!
This is a neat lil' dungeon that you can drop in dang near anywhere which makes it versatile as heck. loved the dungeon key and random encounter table you included with your map. I wish the map had some loops, because I could foresee my players going clockwise through each room. It's not bad, but there isn't much opportunity for interesting path choices when exploring the space. That's a thing I always want to see and have in my dungeons.
However, the monster stats and also the boxed out player-faced information is incredibly useful and makes it easy to pick up and run without having thoroughly read it. I love those kinds of delineations, so thank you!
This is super cool and love that it's free and print-and-play. Thank you so much!
Rules question! Just to confirm...your initial movement from Stripline Express into an intersection counts as an IN TRANSIT move, so you'll always take that step before moving to the INTERSECTION phase, right? This means you'll always tick up TIME before getting to do any actions.
Of course!! Yeah, you can share on BlueSky. You can even tag me here: https://bsky.app/profile/bakenshake.bsky.social
I was also at this table that weekend and did a full play report on my blog here if you're curious: https://theplayreports.com/posts/ito-kala-mandala/
But yeah, it was a great session with an awesome module.
















