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Bakenshake

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A member registered Nov 10, 2016 · View creator page →

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Thank you! Most of my time was spent making the cover, so I'm glad it paid off. I haven't read much Appendix N, and my main goal was to improve my vibes from last year, haha. :)

Thank you so much!! I went for small twists haha

I love how it's an excerpt from an actual book! Very simple visually but clean and book-like as intended so great job there. The prose is written clear and succinctly. I think I like that it's not in bullet points nor bolded - a book you read wouldn't be. I can focus on the content! Overall, lovely job.

Some layout things to consider:

1. Justified text looks a little wonky as it leaves a lot of gaps, especially in this column space you've set up.

2. The font chosen was a bit difficult to read even zoomed in on digital, especially the locations on the map.

I love the isometic map and the simple frame/border around the edges. There is quite a bit of set up on the first page. I wonder if you could break it up with pull quotes or smaller art? Or, you could probably cut some of the GM notes. The number of rooms is kind of impressive for A5 pages, haha.

This is funny - my appendix n entry last year, Entranced in the Verdurous Villa, was a garden party where players were forced to wear masks. It's fun to see similar concepts executed in different ways.

The cover is great, and I also appreciate the hand drawn map. I agree with others on the font. It's very difficult to read, and I think there may have been some issues on exporting? Either way, great job! I also wouldn't have turned this title into a pirate borg adventure. What prompted you to do that?

I don't think you're allowed to update you entry while ratings are going on. I say that, because I see 1.0 and 1.1 and your comment at the bottom?

Beyond that, I like the flavor and visual design of this a lot. It's super trippy and the descriptions are good. However, I think it has too many gaps for a GM to run it

Very strong entry, in my opinion. The intro for the GM sets the tone immediately and what the PCs can/need to do.  I love the art you've chosen for the cover. It's evocative and enthralling. Good usage of the space as well. It's not overly cluttered, and the text can breathe. Well done!

The cover is great, and the text is clear and has room to breathe. I appreciate the references to the rules page numbers when relevant. There's a lot of room left on the map page. I wonder if it there could be a bit more added here? Overall, nice job!

This trifold is PACKED (affectionate). The fold mechanic with the trifold is super interesting, but I found it confusing when looking at it digitally. I like how literal you took the title! I did the same. :)

Thank you! I tried to follow the layout of Lore Blocks when creating the stat block, since it's a system agnostic scenario.

This looks incredible! Definitely gonna use it for my next jam.

Yay, that's awesome! Did your party like the Dream Crates? Haha.

I ran this around Christmas in December of 2025 and finally got a Play Report of it up on my blog. Thanks for the module!

This looks SICK.

Very cool, and the art is gorgeous! Saved. :)

Heck yeah! They've been in the Great Blue for a bit now and are about to leave the region, so I'll drop this as some bait. Will report back later!

Hiya! I'm looking to run this in my open table CE campaign. What region do you think it best fits? The Great Blue or Weeds?

A friend ran this as a one-shot for me, and I wrote a Play Report about it. Ended up buying it afterwards, of course, to run myself in the future. Good stuff!!

I'm using this character sheet for GenCon this year and a solo playthrough! They're perfect. I wish the PocketMod version worked for the new fold style as seen here, but that's pretty minor. Thanks again!

Hey! I love all the tools and content you've created for Blades. Just want to confirm that none of this content was created using AI, right?

Ran this tonight and had a blast!! My group loved it. Surprisingly, no deaths... 

However, I did find some typos, though. How should I report that?

This game was a delight. As someone who grew up on point and click adventure games (shoutout to The Longest Journey and Syberia), it's awesome to see this win GWJ. 

I hope you continue development. It has a lot of charm. <3

Love that you provided images of each level, so they can be player facing. Hell yeah! Also it's crazy impressive how much you packed into these 4 pages. Great job!

The cover of this is brilliant. Azure being in a different color, The New York Grimes quote, and the sticker peel make it awesome. I was unsure at first about the all black background, but I think it works. I do wish the text was slightly bigger and brighter? 

Love the 1-2 sentence blurb below each heading of Clues and Rumors which helps place how we should feel about those tables. I also appreciate how everything is focused around the item and not where the item comes from or anything else. It's up to the GM to drop it somewhere or provide it more lore. Great job turning 1 item into 4 pages, haha.

Right off the bat, I appreciate you providing a content warning. I think the layout of the text makes it a little dense, so I'd like to see that broken up by either art or a map of the area. I love the usage Doppelgangers, though, and think this could be a neat adventure for an experienced group.

Nice little adventure here! The cover is lovely. I would like to have had a brief description of each area accompanied with the map, but I like the provided backstory. It's easy to drop in a rural town. Good job on the entry!

Thank you for the kind words! I loved the idea of weather changing based on player's choices rather than a random roll. If I had more space, I would have added a mask mechanic that changes the character in some way based on its expression but alas!

A classic religious-based adventure. I love the layout and design! One of my favorite parts is what's marked clearly as GM-facing versus player-facing with the journal entries provided. That makes it super easy to run, but the background on it makes it just a tad difficult to read. The Shadow Manifestation table is great, and I love how it looks like its own scrap of paper. I also appreciate that straight violence is not the solution to fixing the problem. Great job!

I love how the cover is also the map as others have mentioned. It wasn't immediately clear to me that you start in Area 1 until I read the room descriptions but that is pretty nitpicky, I think. Overall, it's clean and readable and seems fun to run so good job!

Thank you so much!! Appreciate the feedback.

This is a neat lil' dungeon that you can drop in dang near anywhere which makes it versatile as heck.  loved the dungeon key and random encounter table you included with your map. I wish the map had some loops, because I could foresee my players going clockwise through each room. It's not bad, but there isn't much opportunity for interesting path choices when exploring the space. That's a thing I always want to see and have in my dungeons.

However, the monster stats and also the boxed out player-faced information is incredibly useful and makes it easy to pick up and run without having thoroughly read it. I love those kinds of delineations, so thank you!

It's really cool that there's essentially a system and an adventure in this. I found it a little difficult to piece it all together but overall it's gorgeous and evocative. I'm excited to play it solo and hope everything clicks into place then. There's just A LOT happening here.

This is super cool and love that it's free and print-and-play. Thank you so much!

Rules question! Just to confirm...your initial movement from Stripline Express into an intersection counts as an IN TRANSIT move, so you'll always take that step before moving to the INTERSECTION phase, right? This means you'll always tick up TIME before getting to do any actions.

Of course!! Yeah, you can share on BlueSky. You can even tag me here: https://bsky.app/profile/bakenshake.bsky.social

I was also at this table that weekend and did a full play report on my blog here if you're curious: https://theplayreports.com/posts/ito-kala-mandala/

But yeah, it was a great session with an awesome module.

Yes! I think my plan is to run one next year with more time for creating/promoting the jam and then taking entries from this year's and rolling it over into 2025 if the folks who submitted are still interested.

Physical copy, yes!!

Hi there! The bundle will be a print and play format for the calendar. It will be free, and all creators will be properly credited. Great questions. Sorry I didn't include them initially. I'll update the jam page with that now.

Came here wondering the same!

Congrats on 1.0! Hoping for a print version <3