Hard, but fun!
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Loop Hell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1472 | 3.542 | 3.542 |
| Audio | #1573 | 3.333 | 3.333 |
| Creativity | #2251 | 3.667 | 3.667 |
| Artwork | #2553 | 3.417 | 3.417 |
| Narrative | #5193 | 2.083 | 2.083 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must make loops around enemies to kill them
(Optional) Please credit all assets you've used
Made in <48hr by SwiggityCricket
All assets also made in 48hr, except the font.
Boss Voices (1, 2): Kendall Schmit
Sound Effects: https://www.bfxr.net/
Music: Casey Schmit
Font: Taurus Mono by Tyler Finck
Made with GameMaker Studio 2
Comments
Usually I just stick to the same spot in a bullet hell game, but your take on it forces me to travel across the screen as if I'm doing objectives while dodging bullets. I love how the theme enabled you to come up with an elegant solution for a problem I had with this genre :)
I had so much fun with this one! I really enjoyed the gameplay and the music. Not sure if I’m just bad at it but it felt really hard for me. I lost so many times but I still had a great time playing.
If you have time, can you check out our game as well?
Got scared for a moment, I thought there were only two levels but didn't read the text :))))
Love this concept! Will you continue it in the future?
Really neat idea with circling the enemies to destroy them. It's really not the kind of game I play normally, so I was really impressed with how you introduced the controls and GUI during the play. It was too hectic for me to read the text, but I grasped the shield stuff immediately, very impressive.
Really nice little game! I love that you sticked to super simple graphics, it works really well and reminds old arcade games. The gameplay is fun, the sound design is perfect for the style. I missed a bit of 8bit music! Also, maybe the default difficulty is too easy? The first run wasn't really challenging. Well done overall!
Out of the many "draw a loop" games I saw, this one is the most unique I'd say. Everything is cool here, the effects of the enemies, the music and the sudden pitch shift (did you record the boss laugh at the end yourself?). Also mad respect for taking effort into making the tutorial, and not just writing controls in the game desc!!!
edit: nevermind I read where the boss voice is from
This was delightful. The bullet hell mechanics weren't too punishing and I loved the inclusion of the shield. I kinda gave up on the boss, I didn't feel like I was making progress after killing the enemies twice. So I circled him and then died (which was great)
Love the aesthetic and the gyrating vertices - it looks really unique and suits the music well. The multi-stage enemies are a great idea and I also really like the boss and shield/draw mechanics. This is remarkable for such a short jam!
That was super fun! I played the game on the hardest difficulty and couldnt put it down!
great game concept to fit the theme also!
I'm glad you enjoyed it and were able to beat the hard difficulty! Fun fact, that used to be the "normal" difficulty during development but I realized it would be way too hard. I also wanted to add some fun achievements or a sudden death mode to reward a zero hit run but, alas, that would have been too much scope.
Damn that's like black powder from TBOI but made into entire game... and actually pretty fun
great job! It was nice to play a little more chill of a bullet hell game, being able to take brakes by just not looping was very nice.





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