you clearly haven't played the Disota class
Wisik
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I have a feeling like most solo developers have no idea how difficult their game is for other players. The developer itself spent much time playing it and is used to the gameplay. I'm not bad at bullet hells (I made one myself) but I would really love there to be a health system. If the game really is getting more difficult over time, a health system with 5-10 lives woudn't change much and would encourage to learn the movement and projectile mechanics a bit
Out of the many "draw a loop" games I saw, this one is the most unique I'd say. Everything is cool here, the effects of the enemies, the music and the sudden pitch shift (did you record the boss laugh at the end yourself?). Also mad respect for taking effort into making the tutorial, and not just writing controls in the game desc!!!
edit: nevermind I read where the boss voice is from
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THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER THE END IS NEVER






