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FormFactor GMTK 2024's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3234 | 2.794 | 2.794 |
Overall | #3775 | 2.799 | 2.799 |
Style | #3787 | 2.794 | 2.794 |
Creativity | #4071 | 2.809 | 2.809 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A physics-based puzzle game where the environment dynamically changes based on your form. Switch between different forms to navigate through challenging levels. Press space to change form and uncover hidden paths or overcome obstacles. The map dynamically scales up and down.
Development Time
96 hours
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Comments
really loved the physics momentum as it had me quite stuck in the beginning, its a really great idea and could be the foundation for a very cool puzzle game. the sound design was also impressive
I really liked the idea! The movement took me a while to get used to. Other than that, I enjoyed it!
I liked how the you had to switch forms to solve different puzzles. Good game.
Great game. Visually very pleasing
Great visuals and atmosphere! Enjoyed playing the game! :)
Sound design and graphics are nice. Controls are a little floaty for my taste, but I'm not a great platformer. Nice job!
Nice game! the sounds and music was cool.
Cool idea. :D Wasn't too hard, but I didn't realise until the end that I had to find a way out. xD I wasn't sure if I just had to collect the circles. And the sound was good. :)
Nice idea it was fun to play!
Great concept! Maybe I am just tired, but when bumping into the wall the screenshake is making me a little queasy. Other than that, great work!
We did make really similar games! It felt like i was playing through my own game with different aesthetics
very interesting, i would like to have more check points because its kind of dificult to move, but really well done! keep the good work!
super creative! love the style and the music. such a bop.
The game was pretty hard, maybe giving a little bit of grace period when touching the death wall could have helped?
I Think the physics takes a bit to get used to but once you have the hang of its pretty easy (you can always slow yourself down, if you're moving right just press left to slow down. also the larger orb is much slower and easier to control for certain parts). i still would like to balance the physics nicely and add some more control like shift to speed up or slowdown the orb depending on the form.
very cool! I don't know why but it remind me N-Ball
Seems chill, but the camera would go crazy every so often
Nice exploration
Nice game! Really interesting idea!
Nice game, I really like these labyrinth game. Especially where you need to use different sizes to go through different areas. Good job!
mmm. amoeba