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Faster Bunnies's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #364 | 4.000 | 4.000 |
| Audio | #664 | 3.667 | 3.667 |
| Artwork | #1088 | 3.930 | 3.930 |
| Narrative | #1160 | 3.193 | 3.193 |
| Creativity | #1690 | 3.807 | 3.807 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game tries to recreate a stripped down study of the addictive game loop of recursively powering up units, fusing those units together into better units, then powering up THOSE units, then fusing those units, and so on and so forth until it's two in the morning and you regret your decisions!
(Optional) Please credit all assets you've used
Some free pixel art assets were used for bunny sprites and UI elements as well as a racing backdrop, and free music was used to create a soundtrack. See description for full credits!
(Optional) What would you like to be called if GMTK features your game?
Triple Cerberus Studios
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Comments
Amazing amount of progress in such short time!
Quite interesting concept and will agree the music goes way harder than I expected (it's awesome xD). The tutorial was a bit front loaded, but I guess it's mostly because of these types of games need a lot of info provided to understand how things work. Overall, pretty neat game!
This game feels incredibly polished to me! I found the game quite difficult to start with but then got the hang of balancing having a good bunny for the current race whilst getting good bunnies ready for later races. I like the loop of fusing bunnies together to combine their stats and the whole retiring/breeding system. Really nice entry, I couldn't get to the end but will give it another go after the jam! :)
The game is really fun but it requires so much forward thinking not to end up without a good bunny on a race day. Not that it's a negative, just something I struggled with
There's a lot in this game for a four day jam! Loved the music choice, the contrast of the intensity in a game about bunnies somehow made it fit really well. The polish also feels really nice for the amount of different things going on here, which is hard to get right. My main feedback is what others have already mentioned, that the intro tutorial is a lot to get all at once. That being said, I understand that it's much easier to put the whole tutorial into one section when working on a tight time limit. It also would have been nice to not get a popup on every feeding, maybe just a little "+1 speed" animation that goes away after a second would have worked just as well. But overall a great game!
Wow, the music goes hard for this game! Probably the best I've heard so far in the jam. For some feedback, I think there was too much reading at the tutorial, and some of the messages could've been saved for later after the first race. It took me some time to realize that I needed to breed the bunnies because some of them "retired," which explains why I kept loosing due to the ineligible bunnies. But overall, really great game!
The music for this game goes hard! Very fun and well polished game.
I had a great time with this! The tutorial at the start is a bit overwhelming and goes on for quite a while. I think some of it could have been saved until after the first race or after the first bunny retires to improve the pacing.
I got really invested in it, good job!
Kale was a real one, R.I.P. <3
I'm so thrilled you enjoyed it! I wanted to let you know I've been working away on a full version of the game since the jam ended, and the playtesting discord is open to anybody who would like to get a free copy in exchange for providing feedback as I work on improving and expanding the game!
Such a cool racing game! Well done!
Amazing job, it felt great to play, and very polished! :D
I'm so thrilled you enjoyed it! I wanted to let you know I've been working away on a full version of the game since the jam ended, and the playtesting discord is open to anybody who would like to get a free copy in exchange for providing feedback as I work on improving and expanding the game!
Game felt really well made and polished. Everything just worked. The audio design was also very good and felt nice to listen to. My only critique is that the was a lot of reading required to understand the game. But apart from that, everything intuitively made sense.
Hey, thanks for checking out our game! I absolutely loved that the bunnies hatched from eggs! I found myself addicted to this game haha, but it did seem like chutzpah was a bit underwhelming compared to the other stats though, but the music was so intense and fit this bunny racing game so well! Absolutely loved the whole vibe I was getting from this game.
I'm so thrilled you enjoyed it! I wanted to let you know I've been working away on a full version of the game since the jam ended, and the playtesting discord is open to anybody who would like to get a free copy in exchange for providing feedback as I work on improving and expanding the game!
Got to day 31, just needed my dude to hatch a turn earlier ;_;
The theming is a bit weak re: loop, but man it's such a well designed game otherwise. If I had to nitpick, the UI popups after every action gets very repetative very quickly and while I understand that's there for FTUE it should either go away or just have it as a popup (or tooltip or something) - since the feed actions are repeated all the time.
But otherwise I had a blast with this. Some of the races were so close too, very well designed.
I'm so thrilled you enjoyed it! I wanted to let you know I've been working away on a full version of the game since the jam ended, and the playtesting discord is open to anybody who would like to get a free copy in exchange for providing feedback as I work on improving and expanding the game! I've incorporated all the feedback from the jam into the changes made so far, including yours, so I think you'll find the current version an even more polished and enjoyable experience!
My boy Poacher was an absolute beast with 39 speed and 8 stamina! He absolutely dominated the competition! I loved this game! The art was so cute, the music was intense, and the gameplay was really good! It's very polished and extremely fun! It also kind of reminds me of Duck Life! Fantastic job!
I'm so thrilled you enjoyed it! I wanted to let you know I've been working away on a full version of the game since the jam ended, and the playtesting discord is open to anybody who would like to get a free copy in exchange for providing feedback as I work on improving and expanding the game!
Bunnies! Cute game, loved the simple and cute graphics. Yet, the only hard part was the tutorial, which kinda bombed me with text. I liked how the game was also really polished. Really professional approach.
Game looks incredible, very polished!
As someone already said, the tutorial contains too much text / informations.
Very fun, incredible vibe! Insane amount of polish, well done! Tutorial could be shorter, I think. Overall it was pretty difficult - when my top race bunnies retired, I found it extremely difficult to win another race.
Extremely well done overall!
Great work! This was a very polished game and I enjoyed raising my bunnies and racing them very much (especially to the sick music haha)! I like the different aspects as well and the risk vs reward of doing the optional races, it was very fleshed out! The only thing is it was a bit overwhelming at first with everything being explained at once and I was a bit confused on my first race so maybe a race tutorial could've helped. But other than that, great work!
I'm so thrilled you enjoyed it! I wanted to let you know I've been working away on a full version of the game since the jam ended, and the playtesting discord is open to anybody who would like to get a free copy in exchange for providing feedback as I work on improving and expanding the game!
This was similar to an idea my group came up with during brainstorming and I think your team pulled it off well! Love it!
Wow the game is really good and polished - pretty crazy how much you achieved in a Game Jam. I also liked that you included the dash ability in the race, so that the player has something to do instead just watching the race.
Two improvement suggestions if you want to do a patched version at some point in the future. :-D
1. The tutorial has a little bit much information at once, maybe postpone some information to later (like breeding for example, which is not needed immediately anyaways)
2. Some warnings would help. A warning that a bunny will retire soon - and also a clearer text when no bunny is eglible for a race. I only realized later that his means, every bunny is retired. Maybe I missed that in the tutorial - like I said it was too much information at once for me :D
Thank you for this super detailed and helpful comment! Yes, I plan to expand and improve the game after the jam so it's really useful to get this sort of feedback. I really appreciate it!
I wanted to let you know I've been working away on a full version of the game since the jam ended, and the playtesting discord is open to anybody who would like to get a free copy in exchange for providing feedback as I work on improving and expanding the game! I've incorporated all the feedback from the jam into the changes made so far, including yours, so I think you'll find the current version an even more polished and enjoyable experience!