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Feathers and roasting's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #201 | 3.573 | 3.573 |
| Creativity | #261 | 3.640 | 3.640 |
| Overall | #277 | 3.564 | 3.564 |
| Presentation | #378 | 3.480 | 3.480 |
Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
Bitey
Newbie?
Experienced
Nope - I've completed at least one game jam before.
How does your game fit the theme?
The main character (blue bird) opens a new restaurant, a brand new experience for him and his friend, which means they're just getting started...
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Comments
I don't know what power there is in avian-featuring games, but they are yet to disapoint me. This is jam entrance featuring birds in prominent role that is amazing. I love the dialogues and amount of things to do in this game, does not seem like a 10-day project at all.
Probably the most compact game I have played so far! There's just so much to do and the theme ties in so well. Overall I had no complaints and just enjoyed the experience!
Nice game. I enjoy these types of games a lot so I can see myself playing a full version of this down the road :) I quite like the dialogues as well.
I feel there are a lot of tedious part in the game right now, like how you have to walk into the back room to buy ingredients or check the recipes, and the pace of the movement is slow compared to the space of restaurant. I'm sure those could be easily improved upon though.
Good job on submitting your game!
Ngl that is a lot of content for such a short amount of time, very well done :)
The mechanics are nice and introduced nicely as well, the humor is good. Congrats
Also feel free to try my game too, i would love your feedback
I don't know how you managed to create all of this in just 10 days, but this is very good game, mechanics are introduced one after another, minigames are interesting, there is a place for multi-tasking, there are some minor technicalities here and there, but overall this is a solid foundation for polishing and it will be a great game after some more work. Great job indeed.
The whole vibe and feeling somewhat felt like undertale haha 😂
From the dialogue to the way the bird guy puts the bowl on top of their head, really felt like this is a undertale inspired game, unfortunately didn't enjoy as much tho, the vegetable minigames were a bit confusing at the beginning, I wish there was a more interactive onboarding, that way the player can retain the information better, the collisions on the customer birds were a bit small, I really have to be so close to take their order, plus I had this constant unintended bug that I kept running into, when I take a order or anything that can pop up the dialogue box, th phrases would keep looping, somewhat softlocking me sometimes and I had to restart.
I have a lot more to say but overall this game still needs more time in the oven, after that add some polish and it should be a pretty neat game! good job!
Hello, thank you for your nfeedback! I think that these might be web export bugs, becuse neither me or my testers have never encountered anything like that on the final version. Still thank you for your feedback, I'll of course try to fix as many problems as I can after the jam ends:)
Wow this is pretty impressive for the short amount of time, there are so many features that build each day. I like the cooking mechanics and the upgrades, also the dialogue is well written and enjoyable.
Really enjoyed this one. The cooking minigames are also real fun, love being able to multitask orderes. Tho the ordering mechanic felt a bit too tedious for me and the restaurant felt a big too big, made it a bit difficult to manage especially when i have to go all the way across the room to get another order. Also would be nice to have the detection area for the birds to be a bit bigger, had to really get close in order to give their food. Apart from tht artstyle is real cute, sound effects are nice, and dialogue is humorous. Real cool game!
fun game sry for the late repply like i got damn addicted absolutely no complaints soooo polished to
Very impressive for such a short time. The game had almost too many mechanics. I liked the artstyle, and the music as well (nice addition with the bird sounds). Well done.
That was a very fun game that had a lot of mechanics for a game jam! It really felt like Overcooked or Plate Up where you're scrambling to serve your customers before they get too angry! My only suggestion would be to maybe have the computer and/or cookbook in a different location so you don't have to keep going in and out to order something or check a recipe if you forgot. Other than that, this was a very fun and well done game!
Very nice game. A few things:
All in all, I could see myself playing this for quite some time. It just needs a little more elbow grease. (ง'̀-'́)ง Great job!
Thank you! These are some really nice tips, I may add them later. Thank you for your feedback!
Nice, the stations could be closer together, make the game feel more cozy. I ran into a bug where it insisted I chop before I selected a vegetable to chop.
Very nice! It was really fun to play! I feel like the timer on the birds getting angry should be a bit longer, apart from that it was really fun, Good job!
That's probably one of the most fun games i've played in this jam! Works very well, i only had a bug in the tutorial when i pressed the bell to start the day instantly turned night and apparently if you rings the bell at night the game softlocks! Keep up the good work, great game!
Very cool cozy game! Really enjoyed it
Very nice:) Going back to computer each time to buy things seemed a bit arduous, however I think that it makes sense for the menu to be far to force the player to memorize recipes! Otherwise I like the art and music:)
Cute game. and I really liked all the little interactions and dialogues (each sink had something new to say lol) The visiting characters also enhance the experience. However the actual gameplay can get a bit tedious and repetitive, and the buy, cookbook and cook components being so separated isn't helping. Maybe there could also be a way to track all the orders than just remembering them.
Thank you! Tracking the orders with some UI element would actually be a great idea! Maybe I'll add it in the fututre. Thank you for your feedback!
I like the variety in the minigames, they were easy to understand and controls felt smooth. The writing, music and sfx were great, only issue I had were that collisions seem to be a bit iffy when delivering the food.
This was a very fun game. I did have a few issues when trying to talk to the customers on the tables, or maybe it was just me. Like, whenever I tried to talk from above or below, it wouldn't initiate, and I had to like get inside the table to actually be able to talk. Other than that, game was really fun and I really enjoyed it. I also liked the occasional birds with existential crisis that would come lol