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Uchiharu (内春)

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A member registered Apr 10, 2020 · View creator page →

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Awesome, thank you so much, both of you, for your input!

Hello all,

Hope everyone is doing great! I was wondering if you could help me figure out what would be a good length for a game that has 30 days to complete. I know on most game jams, usually a game that lasts 5-6mins are great, but given we have much more time here, should that still apply, or this is to try to make a much more full-length game(like maybe around 1hr long)? I just wanna have an idea on what to shoot for. Given there is a lot of time, would love to try and participate here

This was a very fun and addictive game lol I tried to go for speed, but it ended being my downfall. Was going too dang fast xd

Really fun and short game. I sorta skipped reading the fire levels at first, and was trying to burn the boat at the beginning lol

Also, not sure if maybe an Ark reference, but the Dodo in there made me remember about it lol

Overall, good stuff, I really liked it!

Thank you for playing! And lol yeah. I am planning on balancing it better after the jam is over, and add more levels

Thank you so much for playing!  Yeah, I should've tried with checkpoints. The thing is, I wanted this game to be a bit more focused on speedrunning in a way, but ended up just making it a bit unfair. After the jam is over, I am planning on adding checkpoints on the "normal" mode, as well as refill motivation meter after level completion. The "hard" mode will be the one with no refill after each level and no checkpoints.

Same here. Overall, very pleasant experience!

Thank you so much for playing! I am proud of the final product. This jam has been such a great experience, not only cuz of making the game, but the awesome community surrounding it!

It is really awesome isn't it! The asset I used was this one: https://muchopixels.itch.io/character-animation-asset-pack

The animations are super smooth and nice!

Thank you so much for playing! And yeah, checkpoints was something I wanted to avoid initially because I wanted this to be a more of speedrunning game. However, one thing I did not take into account was accessibility, as some players may just love platforming, but not too frustrating as to be very punishable.  That is a great idea that I will add once the jam is over. Thank you!

Thank you for the response! 

I really liked it, this was a fun game. I did liked the sound effects whenever you reached like a new record or +1km. Reading the description of the game, it is honestly very wholesome and cool that this sorta portrayed training with your dad and brother. Good stuff!

Thank you so much for playing and your feedback! After the jam is over, I will definitely work on adding those, and maybe a few more levels.

Thank you so much, that comment means a lot!! I will probably continue developing it a bit more, as there were a few more ideas I wanted to include, but was not able to due to the time. Some of the art was done using pre-made assets. Do you think there would be anything wrong with publishing a game with that(assuming the license for said assets allows it)? 

Really cute game! I did not expected that ending lol but it was pretty cool. I also liked the dialogue along the way. It legitimately encouraged me to keep going, despite the difficulty lol

Great game!

This was a very fun game. I did have a few issues when trying to talk to the customers on the tables, or maybe it was just me. Like, whenever I tried to talk from above or below, it wouldn't initiate, and I had to like get inside the table to actually be able to talk. Other than that, game was really fun and I really enjoyed it. I also liked the occasional birds with existential crisis that would come lol

That sounds so awesome! I will keep an eye for any updates!

Thank you for playing! I was definitely thinking of adding chekpoints, but I wanted to make it challenging. I do think that I may have made it a bit unfair, considering one failure could may as well mean to start all over. After the game jam is over, I will adjust the normal mode to have checkpoints, and have the hard mode have none.

I really appreciate the feedback, and once again, thanks for playing!

Absolutely loved it! I am a bit of a Jump King enjoyer myself lol Like someone else mentioned, it had that Jump King x Celeste vibe. I love platformers, and even more if they are challenging. I also really liked the music and ambiance. Would have been neat to have a timer so you can speedrun it and see how long it took you to complete.

Thank you, this is great feedback!

Man, I really enjoyed this one. The visuals are stunning and the gameplay was really fun. As someone who is into breeding mechanics(like in Ark Survival Evolved or Pokemon), I liked the mechanic to breed 2 birds so you can get access to stronger feathers. One thing I did notice that I had a few issue with, whenever I was a bit close to clouds(not like super close, but somewhat close), my projectiles just disappeared, so I couldn't fully defend the ship. Other than that, everything worked well. I am following this and hoping you update it(I did notice you have an option for other weapons there). Good stuff! :D

Thank you so much! It was a really fun experience, and has motivated me to keep going on this game dev journey!

lol after the game jam, Ill make an easy mode. My problem here was that, since I love challenging platforming, I made a game based on that. I should learn to also keep in mind those that don't usually play these type of games. I had a few friends complained also about the difficulty, so this was definitely my fault. 

Once again, thank you so much for playing!

Lol the jumpscares got me real good. I really enjoyed the game. I did notice that "The Watcher" appeared only once in the 5th night, but after I died to it, it never appeared again. Not sure if it was intentional or not. 

Overall, I really had fun, and it definitely took me a few tries to finish it. Good stuff!

I remember watching this during the stream, but actually playing it, is really fun. I absolutely love the visuals(reminds me of Zelda Wind Waker). Good stuff!

Yeah, the writing is honestly superb IMO. And again, I really resonated with a lot of it. Also, I didn't mention it, but the art was absolutely beautiful too!

Man, this game got surprisingly deep. I honestly really resonated a lot with the dialogue, and was deeply touched. Great job on this!

Im honestly very impressed. The same level being used in several different ways and perspective. This was really fun!

Man, this game was absolutely fun. I found myself trying to beat my record(the highest I got was  11,530) lol 

Great game and very addictive!

I got 11,530. Very awesome game!

Thank you so much for playing! And thank you for your feedback! :D

Game was absolutely fun. I found myself playing it for almost 1hr lol very chill and fun game!

Thank you for playing and for your feedback!

Yeah, I wanted to try and introduce them by adding text around prominent places(sorta like how the first one shows controls, the second one shows you need to be in focus mode to make the block solid), but perhaps that wasn't the best approach. I am really new to level design, so I did my best to make it straight-forward lol

Once again, thank you so much! Good luck to you too!! This was definitely a fun and great experience!

Thank you so much for playing!

Thank you so much, Im glad you liked it!

Very cute game. I love platformers and this one was really fun! I liked the pacing too, introducing mechanics little by little

Thank you so much!

This was a very cute and fun game. I really liked some of the dialogue(especially the one giving me points for McDonalds lol).

Hey, I really liked your game. Pretty simple and fun! My only complain may be that dark level, it was hard to see those walls. Other than that, great job! I wish you the best on your game dev journey!

That will actually be awesome! A ranking system would be really awesome. Will be looking out for those updates! Also, best of lucks in the game jam!

That was great, I really enjoyed the game! I love platformers and I liked the challenge this one gave with the bouncing mechanic!