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(+1)

Thank you so much for playing! And yeah, checkpoints was something I wanted to avoid initially because I wanted this to be a more of speedrunning game. However, one thing I did not take into account was accessibility, as some players may just love platforming, but not too frustrating as to be very punishable.  That is a great idea that I will add once the jam is over. Thank you!

That's cool that you say that, I kinda got into "speedrunning mode" after a few tries where I was like "I know if I just optimize this a bit more I can get 1 more point of motivation" XD