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Onion

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A member registered Jan 06, 2025 · View creator page →

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Haha, that's pretty cool, I don't think I was ever able to fully jump over a rock during testing XD. I could definitely see the health being upped and the explosion's effecting the water sounds super cool! Thank you for checking the game out + giving your feedback!

Thank you for your feedback Kirby!

Thanks for the feedback/giving the game a shot! Yeah, the waves run off of your CPU so we had to have their render distance pretty low XD and the cannons definitely could be be updated to be more engaging with some more time. Thanks again for for playing!

Will do!

Yeah, we think that its because of the way we exported the game from Unity, but I haven't looked into it, so I'm not too sure why its doing that 🤔
I appreciate you trying to give it a go though :)

Haha, now worries, best wishes on fixing it 💪

Here's the bug I was getting

Sure, I tried refreshing, turning the VHS filter on/off, and full screening/playing in the normal window. It was basically a purple overlay over the screen that almost looked like a VHS filter on blast XD

It also only starts after I put my name in

Its RAAAAAAAWWWWWWWWWWWW

(Sick game man XD, I did have an error that made everything purple and was painful to the eyes, but the game was too cool, so I pushed through for a wee bit. Either way, great job, its super cool and fun!)

Hey, good job on the game! I liked that the boxes you run into have some physics and I think that helped the feel of it a good amount

That's cool that you say that, I kinda got into "speedrunning mode" after a few tries where I was like "I know if I just optimize this a bit more I can get 1 more point of motivation" XD

Great game, I like the rogue-like feel with the leveling system as well as the visuals :D It did feel a little odd, when I lost/retried and I still had all my guns/powers but not the levels, but I think I could see that working. Good job, in general though, I had fun playing through it!

Also the playable character's animations were sick!

Nice job on the game! I thought it was fun and tied into the theme really well!
My only critiques are that I wish that there was a checkpoint system in the Normal mode haha and that shifting into focus mode and immediately jumping would sometimes have my character do his normal jump rather than his focus jump, causing me to fall. Overall, well done!

Nice game, I had fun playing it/liked the mixture of flappy bird and normal platforming! I didn't beat it D; but I gave a it a solid 9 minutes of trying XD

Thanks for the feedback Crab :)

And sure!

Haha, thank you! It was quite the hassle to get the movement/waves working XD

Thanks Dany!

Thanks a lot! Paragon and I both love Wind Windwaker, so its a pretty big inspiration for us :D

Nice job on the game! The environments were pretty cool! I did find myself wanting more distance on the character's sword. I was also able to fly through the levels using the dash (especially once I had the double jump), which was pretty fun/funny, but probably not intended on your side XD

Cool idea/presentation. I also really liked the music! It was pretty complicated, so I never really knew how to form my guys properly, but that may just be me :o

Nice job!

Nice job!

Nice job! The presentation and idea were fun! I may have been doing it incorrectly, but it seemed like my normal strokes were costing credits. Luckily Ma Power came in clutch though :)

Super fun! (I also took forever on the circle puzzle D;)

I really like the concept and the atmosphere of the game! I also really liked your wake particles behind your boat :D
I am afraid that the sharks in my instance of the game are going to be forever alone, because my boat kept getting sunk D;

Nice job on the game! I loved the presentation/art for it :D

This was super fun! I loved the ending (I got the good ending) and the boss battle! 😄