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Sky High Delivery!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2 | 4.167 | 4.167 |
| Concept | #5 | 4.167 | 4.167 |
| Overall | #5 | 3.986 | 3.986 |
| Presentation | #7 | 4.222 | 4.222 |
| Use of the Limitation | #18 | 3.389 | 3.389 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Unity, Aseprite, FL Studio
Use of the limitation
Orders need to be delivered in a minute
Cookies eaten
2
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Comments
oh wow!!! i cannot believe you did this all for a jam!!!
this deserves a steam release. so good
I’m not good at your game but I think your game is awesome!!! beautiful art, good music, ux is great, idea is original. I think this game would be even better if it was multiplayer!
I'm glad you liked it!
Multiplayer is actually an interesting idea. Only in this case it would be necessary to increase the size of the aircraft and add additional mechanics. It would be fun, that's for sure!
Oh wow, this is hard! I really love everything that comes into play, that sometimes overheating is actually a good thing to do if you want to speed up towards the end.
My main complaint is that the tutorial really didn't help as the gui was overlapping with each other and none of the mechanics really got explained to me.
Thank you for your feedback!
Tutorial critique is fair, it was done at the very last moment and wasn't finalized, maybe we'll fix it in the future!
Super cool game, love the concept and the art!
Mannn, this is so much fun. The difficulty is also just on point. The activity is very well fit into the concept, and the movement up to the stair is very forgiving, making it easy to move around. This is such an amazing game for a jam.
Thank you for playing our game and thank you for the comment.
Well now THATS IMPRESSIVE Thank you very much for the game !! Had a blast playing it :D Love getting surrounded by flying chickens as I try to refuel the engine with all my might :))
Not just flying chickens, these are real pirates 🐓🐓🐓
Glad you enjoyed it! :D
This was really impressive! There's a lot going on in this one! The art was excellent and the sound design was perfect -I loved the music! And once I realized I could speed up the ship it was way more fun (i probably shouldn't have skipped the tutorial lol) Very polished and fun to play -amazing work! :D
We struggled so hard on that tutorial section and you just SKIPPED it? 😭😭😭
Glad that you figured it out and had fun! :)
lol i always skip tutorials! :D
This was such a joy to play! I have nothing but good things to say about this entry. Great job, especially for a team of only 2 people!
Challenging but fair, I love the idea, my favorite so far.
Good job! 😊
Love the concept and it felt challenging to manage all of the resources!
Very cool. I loved how I was frequently I found myself switching between mechanics which kept me on my toes. I loved the art here, too. Thanks for making and sharing your game!
Nice!.
I do't have anything to add the only thing this lack it's testing and polish, maybe some history to add Juice to it(nothing i would expect to be done in a 3 day jam)
This is really cool! Very impressive work. If someone had told me it took a week or two to make, I'd believe them.
Good game!
For two people in three days this is absolutely insane…Awesome music, art, so many different mechanics (and they all felt really nice once I got the hang of things). It’s a legitimately fun (and stressful) rhythm that you fall into when you’re managing everything
Mind blown by this haha, great job y’all <3
Thank you for your kind words, I'm glad you enjoyed it! Making this game was hell of a rush, yet thats the fun of it :D.
P.S. my back still hurts hahaha we doing nothing more crazy than tic tac toe next time xd
REAL! Yeah you all deserve a break lol
its realy impresive you got such a big game done in 3 days
This is such an impressive game to have made in just 3 days, congrats on it! Really interesting concept, and pretty well executed. Keep at it!
Your scope is surprisingly big, congrats on executing. I liked how you made the ladder. However due to the big scope some elements could be more polished. Art could get more consistent. I feel also that a pixel perfect camera would be nice. Good job on doing so much in so little time!
Yeah, such a large scope has damaged overall integrity. However, it seems to me that art consistency its just my skill issue, I need more practice :D
Thank you for playing and for the feedback!
I love the concept a lot! the visuals are also very cool! nice job!