Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Sparsh I

73
Posts
14
Followers
A member registered Mar 16, 2023 · View creator page →

Creator of

Recent community posts

Thanks for the feedback! I understand the frustration of just roaming around not knowing what to do, maybe I should have made that clearer in the instructions. Glad you still enjoyed the game tho!

Thank you! Yeah I agree, the movement can be a little buggy at times.

Thanks for the insight! This is my first time making an isometric game so I'm glad the visuals are appealing, and I appreciate the feedback! I think the shadow makes a lot of sense and I'll keep that in mind when making another game with this style. I'm glad it was still enjoyable!

Really interesting concept! I loved that the different Bobbermen had different attack patterns that you had to adapt to as well as the added enemies like the rock spitting octopi. The menu was also really cool. I think a little more instruction on what the different recurring enemies like the green pufferfish are and what to do to avoid/defeat them would be helpful. Other than that cool game, and good luck!

I liked the music and and the animations for the game however, it isn't clear how the movement works after getting an exclamation mark above the player's head. I understand that it is supposed to be unpredictable but it is frustrating to try ever key to figure out how to jump. I also wasn't sure why but I wasn't able to grapple when the red crosshair showed up and couldn't get past the first few platforms because of it. Interesting idea nonetheless and good luck!

(1 edit)

Thank you! Yeah the jump animation sometimes bugs out and I couldn’t for the life of me figure it out so I just moved on from it, maybe I should go back and try to fix it tho. But glad you enjoyed!

Thanks for the feedback! I think the issue you bring up is fair, I think maybe if there was some more variety in rules rather than just the 4 it would make for a more interesting experience. 

Thanks for the feedback! Yeah I initially did have bigger plans for this game and hoped to have at least 4 or 5 levels done, however something came up in the middle of the jam so I couldn't. Regardless I wanted to still finish at least what I could as this is my first time working with Unity3D. But yeah I totally get the frustration of some of these rules. Still some bugs that need to be ironed out, but hopefully for the next jam I'll be better prepared!

Thank you!

Really well made game! I love the visuals and the sound design they add so much to the game's ambience and make it so much more fun to play! The different rules are also really well thought out and nicely made! Well done and good luck!

I really liked the concept and the constant experimentation to figure how to do basic things like jump (which confused me on day 2). The art style and sound design is also really charming and adds a lot to the game so well done! Great game!

Really well executed! The game and the art also all feel really polished so this was a lot of fun to play! The addition of difficulties and a 2 player mode is also really nice. Well done and good luck!

This took me WAYYYY too long to figure out LOL. Your gaslighting tactic worked and made me restart the game twice before realising I just have to keep doing it wrong until it stops changing. Great job!

Oh nice! I plan to add nice sound effects so you can hear them sing and also an error sound if you miss or click unnecessarily. Thanks for playing!

Haha same, but I wanted to try and make one myself. Thank you!

Thanks so much!

An interesting game, but I think there needs to be something else to do during the days and nights, because after collecting the sticks or killing the enemies, it just becomes a waiting game with the timer. I liked the controls, they felt smooth, so goob job!

I love the art and feel of this game! The atmosphere was very tense and really added to the game, good job!

Thank you! Yeah initially I had that issue too, but I felt having the keys closer together may have felt too cramped, but maybe I'll try it out.

Hahaha thank you!

This was a really interesting concept! I like the fact that we have to kind of figure it out as we go, but I think a little hint or push in the right direction would have helped, maybe if there was an option in the corner of the screen, because I noticed a ? or ! near the birds but wasn't sure what they represented. But even with that it was really fun, good job!

Hahaha this was really fun to play! Took me a while to figure out that I could just hold to shoot instead of spam clicking haha. Blirb job!

This was a really fun game!! I loved the art and the concept too, such a very interesting spin on the typical running platformer. I also especially enjoyed the bullet time dash mechanic I think that was a really nice addition! Great job!

This is such a nice and fun concept! I really liked the art and the music as well haha! This was really well made, great job!

I love the art and animation in this game! That 3D with a 2D post processing looks really nice. The controls of this game also feel really smooth and this was a lot of fun to play! Really great job!

I liked the style of this game! It reminded me of zombs.io, but I think one good addition to this game would be to add a compass pointing towards the central tree that we need to protect, because I was a little confused why there were no bugs around some trees yet the health was still going down. But nonetheless, good job!

I really liked the art and music of this game! I think the peck mechanic was also really innovative, great job!

(1 edit)

This is a really innovative and fun game! Reminded me of a Happy Wheels kind of game hahaha, great job!

(1 edit)

Thank you for the feedback! My initial plan was to try to record some or find some birdsongs online to put in the game but I wasn’t sure how I would put them together to make a song. Maybe I’ll do that next time for added challenge to myself! But I’m glad you liked it!

Thanks for the feedback! The gamepad idea is interesting, and I'll see if I can implement that, but I will definitely be changing the controls to a vertical system for it to make more sense. Adding more SFX is also on my to do list, but glad you enjoyed the game!

Hahaha, me neither. Thanks for the feedback! I plan to add some proper SFX and more fitting controls soon!

Thank you!!

Thanks so much! Glad you enjoyed it!

This was a fun game! The controls didn't feel natural at first but then they just suddenly made sense and became a lot of fun, good job!

Thanks! Yeah that's what I'm hearing from most people, so hopefully the next update makes it a better experience!

Thank you! I have made some mental notes of things to add, and along with changing the notes to move vertically, I plan to adds hit and miss sound effects to add onto the game.

Nice game! I like the simple controls and art style, good job!

This is a lot of fun! I also really loved the addition of the leaderboard, so much fun competing with the other scores! Great job!

This was one of the best games I've played this jam so far! Such an interesting idea and very well executed! I loved the artwork, animations and music in this, it got me hooked instantly and I HAD to finish it. Congrats on such a great game!

I really like the music and art style of this game, reminds me of those older Miniclip games I used to play! The controls were a little confusing, so I think a tutorial of some sort or a description would have been helpful, especially on what objects are obstacles and which are fuel. But otherwise great job!