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A jam submission

Wash & DashView game page

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Wash & Dash's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#134.2864.286
Originality#293.7863.786
Graphics#413.5003.500
Overall#483.2763.276
Audio#563.0713.071
Fun#583.0003.000
Accessibility#772.5712.571
Controls#892.7142.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3

Wildcards Used
N/A

Game Description
Scrub clean the streets of graffiti!

How does your game tie into the theme?
The main goal is to erase graffiti from walls

Source(s)
N/A

Discord Username(s)
deaymon miru.d

Participation Level (GWJ Only)
3

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Comments

Submitted(+1)

Not much time.
Nice game, loved everything, would recommend.
10/10!

Developer

You're so kind! Thanks!

Submitted(+1)

I guess I’m still missing some, but after the one on the roof I’m stumped where more could be. Mouse sensitivity would be a nice add. Overall, it’s a fun take on the theme and nice implementation!

Developer(+1)

Thanks! We are working on being able to implement more accesibility options in future games.

Submitted(+1)

This was fun but I was missing one or more and couldn't find them. Still fun though. The FPC controls were pretty good even for a web project. 

Developer

Glad you enjoyed it! We wanted to implement some kind of guide or indicator, but time constrains us all.

Submitted(+1)

I always love a good power washing! This was fun, keep building on it!

Developer

Thanks!

Submitted(+1)

I really liked how a 'complete' washing would pop out of existence when nearing the end.

Knowing you have a margin of grace is great , and the instant feedback really helps!

Developer(+1)

Aprreciate it! I'm glad we could fit that in the end.

Submitted(+1)

I like the idea, sadly the controls when cleaning did spoil the fun  for me (maybe it was my cleaning method), but the camera movement being linked to the wipes ended up making me feel rather unwell after one playt hrough. Would have loved to see a bit more variation in the environment, and Pieces / Tags, but know the time constraints I think you did a pretty good job.

Developer

Yeah, we would've liked to make it so that when you're cleaning, the camera stops, but time constraints are a thing, unfortunately. Thanks for letting us know and trying our game! We'll take a look at yours!

Submitted(+2)

Cool game! I like the concept and sort of ‘plot’ behind the game. I’d loved to see something more fleshed out in full - I’d play something like this for sure. Well done!

Developer

Thank you very much! We also liked how it came out! We might look into it in the future, who knows.

Submitted(+2)

Nice power washing, I am a big sucker for those types of games. I couldn't work out if there was an end time it looked like it went down, and then started going up. the points wouldn't always go up when you cleared a tag. I got to the one on the roof, nice hiding it up there, was tricky to navigate the stairs as I clipped through the railing a few too many times. 


Also, I am interested in finding out more about how you did the power washing effect, it felt very smooth. I have been interested in trying out doing and effect like that but haven't as of yet. 

Developer

Thanks! About the cleaning effect, it was a mesh-vertex transforming effect through raycast detection. None of us knew how to make it work through shaders (which would've been a best option, tbh), but we made do with what we knew.