HMU if you have any trouble–happy to help!
hatmix
Creator of
Recent community posts
My helpers didn’t seem to do anything? Enjoyed the art style and the pixel-textured models and environment looked great! I think some camera controls and more feedback for everything would go a long way for the experience. Failed purchase gets a red x and buzzer, successful purchase gets a green check and cha-ching, for example.
3D in web build can be tricky to get working, so congratulations on getting it working so well! Good sound effects for all the actions. The UI was clear and mostly easy to follow, but I did find it a bit distracting that I couldn’t pick up the wrench until a certain point. I think hiding the label until it can be picked up would be better. Great game for a first jam entry!
Impressive scope with the abilities and items. I think I would have found it faster to grasp if the spoken lines were in a bubble near the speaker, or if the line appearing in the window had an effect to grab my attention. Was enjoying things until I ran into a hallway that leads to a poison room–but since you can’t turn around without killing the Princess, you are doomed. I guess that fits the theme, but it doesn’t make me want to play again. Maybe I should have used clairvoyance more?
Well, CC0 definitely doesn’t restrict AI training use. Maybe something at https://github.com/non-ai-licenses/non-ai-licenses … but IDK.
Thanks for your comments and so sorry you ran into bugs!
I tried remapping place object to [SPACE] and was still able to place objects by positioning with the mouse and pressing [SPACE]. Is it possible you also mapped something else to [SPACE] after that? That could have caused [SPACE] to be removed as the input for place object. Which browser are you using? I’ll try to recreate the issue with it, in case it matters.
Unfortunately the items disappearing bug wasn’t discovered before the deadline. You can restart the level from the pause menu to workaround that issue, but it’s not ideal.




















