Great design and very polished!
hatmix
Creator of
Recent community posts
Based on allowing reuse and wanting credit, I recommend you assign a CC-BY license https://creativecommons.org/licenses/by/4.0/deed.en
You should create the game you want to play. At the same time, if you can support other playstyles, it’s always nice to let people play your game they way they want to.
It might be some effort, but you could create settings for “classic” and “modern” controls and allow users to decide which they want. Whether that effort is worth it or not, is up to you and how you want to spend your time.
Thanks for playing and for the detailed feedback. I’m glad you got into the game! My own best was level 19, so well done.
In my brainstorming the rabbits would have had levels where they could really stand out. The projectiles can be flaky for sure. It was a fun game to work on and maybe after the jam I’ll add some of the ideas cut for time.
Well, yes the mouse/cursor does set the direction. There’s a behind the curtain skill for throw strength that increases each level. There’s a drag force that slows down the pine cones over distance and they need to be going a certain speed when they hit to take down the penguin.
The projectiles were far more trouble than I expected. Sometimes I’ll shoot one and ask myself, “Now, why didn’t that knock down that penguin?” Penguin feet seem especially resistant to pine cones for reasons I do not understand.
The original Sprytile hasn't been updated since 2020. For current Blender support have a look at https://github.com/ionthedev/ReSprytile